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Merge feature/angular-speed: AngularSpeed<T,TUnit> + IAngularSpeedUni…
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#68:
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Add Length<T,TUnit> + kinematic operators (s=v·t, v=s/t, Δv=a·t, a=Δv/t)
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Add unit-aware Acceleration<T,TUnit> + Percentage value types with fu…
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#66:
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Merge branch 'master' of https://github.com/modelingevolution/drawing
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Add Epic 039 build-triggered C# symbol indexing targets
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#64:
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feat: Speed→mm/min relabel + JSON serialization for unit types
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feat: SiPrefix metric-prefix parsing + ToString->Parse round-trip acr…
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feat: add Volts<T> value type (Epic 028 welder params)
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Add Amps<T> value type
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Add Frequency<T> value type
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Add PidController to ModelingEvolution.Drawing.Robotics
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Merge branch 'master' of https://github.com/modelingevolution/drawing
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fix: add alpha defaulting to Color.TryParse for 6-digit hex strings (#1)
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fix: Color.TryParse missing alpha for 6-digit hex (bug-003)
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Add Pose3.FromSurface(ReadOnlySpan<Point3<T>>) N-point overload
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Update README to reflect full 2D/3D library capabilities
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Add utility methods and operators to CylindricalPoint<T>
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Add SphericalPoint<T> type for spherical coordinate system
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Make 9 math value types readonly structs for correctness and performance
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Add Pose3 constructor accepting Degree<T> rotation parameters
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Add Matrix3x3<T> struct with rotation, Euler, and quaternion support
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Fix Rotation3.Inverse() to compute true ZYX inverse via quaternion co…
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Add Joints6.IsBetween(min, max) for joint limit checking
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Fix versioning: reset csproj to 1.0.0 placeholder, CI/CD injects vers…
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Add Joints6<T> struct and AggressiveInlining across geometry types
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