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Releases: mitmadness/AssetBundleCompiler

v1.5.0

13 Jan 18:21

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1.5.0 (2018-01-13)

Bug Fixes

  • AssetBundleCompiler: fix custom build options not being taken in account (4a0d64b)
  • package: fix git repository url (40cee7a)

Features

  • add support for reading/exporting the build manifest alongside the assetbundle (f81dab1)
  • assets_bundler, build_target: add Unity 2017.3 build targets / build options (cfc5e13)

No longer use an hardcoded AssetBundle ID

08 Aug 16:06

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v1.4.0

feat(*): no longer use a hardcoded asset bundle file name (the file n…

Handle unrecognized assets types errors

26 May 10:41

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Those were not making Unity's process crash. Now we intercept them and make the compilation fail with an exception.

Fix abcompiler's TypeScript declaration file generation

16 May 13:15

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v1.2.1

fix(unity_project): workaround to fix incorrectly-generated TS declar…

Small update: upgraded dependencies, use fs-extra's Promises

16 May 10:00

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v1.2.0

feat(package): semver version bump

Move from internal code to @mitm/unityinvoker

21 Apr 19:52

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v1.1.0

feat(*): move from internal code to @mitm/unityinvoker

First stable release!

16 Apr 15:46

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v1.0.0

fix(package): npm publish with public access