Skip to content

mimetaur/StudyInRotationAndMateriality

Repository files navigation

This study explores rotation, materiality (through procedural textures created in Substance Designer) and linear interpolation in Unity.

Study in Rotation and Materiality

It was remastered in 2020 using the high-definition render pipeline.

About

A study in Unity techniques and 3D aesthetics. Informed some of my other work.

Topics

Resources

Stars

Watchers

Forks

Packages

 
 
 

Contributors

Languages