Redraw the app as editorial content on glass controls - #787
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Material was showing through everywhere: cards, list tiles, app bars, a navigation bar, dropdowns, ripples. Replaces it with the design system in mobile/lib/design - flat hairline-ruled content, every control a pane of glass, light and dark following the system. The signature is that a budget's progress is its own bottom rule thickened to 2px, so a card is never needed to hold one. - Selection is entered by long press, and a transaction swipes to review or spend from - Dropdowns became sheets, the date picker became the wheel, the type picker a segmented control - Phosphor glyphs are vendored under assets/icons; phosphor_flutter cannot build on Flutter 3.47, which made IconData a final class Adds a layout test at phone size, which is what caught the month title overflowing, the budget name truncating against a Spacer, and the tab bar falling back to the framework's error text style for want of a Material above it. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
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Material was showing through everywhere: cards, list tiles, app bars, a navigation bar, dropdowns, ripples. This replaces it with the design system in
mobile/lib/design, per the 2a token sheet - flat hairline-ruled content, every control a pane of glass, light and dark following the system.The signature is that a budget's progress is its own bottom rule thickened to 2px, so a card is never needed to hold one. See mobile/docs/design.md.
What changes for the user
listedBudgetsis untouched, so web parity holdsNotes for review
phosphor_fluttercannot build on Flutter 3.47, which madeIconDataa final class. The 16 glyphs are vendored undermobile/assets/iconsfrom the same Phosphor set the web app ships, drawn withflutter_svgflutter_slidablefor the swipe actionstest/design/layout_test.dartlays the whole app out at 390x844 in both appearances. The other tests run at 800x600, which hid all three bugs it caught: the month title overflowing, the budget name truncating against aSpacer, and the tab bar falling back to the framework's error text style for want of aMaterialabove it🤖 Generated with Claude Code