Grepolis is a browser-based strategy game by InnoGames. This repository contains personal scripts and development experiments built around alliance coordination, combat awareness, and repetitive in-game workflows.
This project is not affiliated with or endorsed by InnoGames.
- Reusable Grepolis userscripts
- Early-stage script concepts and prototypes
- Reverse-engineering and request experiments kept separate from public-facing projects
| Project | Status | Summary | Documentation |
|---|---|---|---|
CSDetector |
Beta | Estimates the likely slowest unit in an incoming attack, mainly for colonization ship and selected catapult detection. | Open |
RebellionReport |
Work in progress | Generates standardized rebellion support posts for alliance forum workflows. | Open |
EyeOfArtemis |
Concept | Planned helper for precise attack timing. | Open |
Tormentor |
Concept | Planned helper for sending fake attacks in predefined intervals. | Open |
Vanish |
Concept | Planned helper for dodge timing of offensive units. | Open |
- Install Tampermonkey.
- Open the README of the script you want to use.
- Install the
.user.jsfile if the project already exposes one. - Review script-specific limitations before using it on a live world.
.
├── Scripts/ Public-facing Grepolis scripts and related assets
├── experiments/ Prototypes, scratch files, and request tests
├── LICENSE
└── README.md
Additional directory notes are available in Scripts/README.md and experiments/README.md.
- Several scripts rely on Grepolis client internals and may break after game updates.
- Some tools were built around Slovak alliance workflows and may still contain server- or language-specific assumptions.
- Experimental files are kept outside the main script directories so the repository stays easier to browse.
Issues and improvement suggestions are welcome, especially for broken selectors, changed game behavior, or installation notes that need updating.
This repository is distributed under the terms defined in LICENSE.