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HDR: launcher rows for paper white and peak; an Automatic peak follows the screen's current EDR headroom (Mac)
failed:
lint-python
#1:
Pull request
#3
opened
by
Amost-
Amost-:pr/hdr-calibration
Nov 8, 2026
2d 9h 46m 2s
More actions for workflow run 1
HDR: launcher rows for paper white and peak; an Automatic peak follows the screen's current EDR headroom (Mac)
failed:
lint-c
#3:
Pull request
#3
opened
by
Amost-
Amost-:pr/hdr-calibration
Nov 8, 2026
2d 9h 46m 2s
More actions for workflow run 3
HDR: launcher rows for paper white and peak; an Automatic peak follows the screen's current EDR headroom (Mac)
failed:
tests
#3:
Pull request
#3
opened
by
Amost-
Amost-:pr/hdr-calibration
Nov 8, 2026
2d 9h 46m 2s
More actions for workflow run 3
A fullscreen HDR layer is presented only after its GPU work completes (DM_PRESENT_AFTER_GPU)
failed:
tests
#2:
Pull request
#2
opened
by
b1tdr3amer24
b1tdr3amer24:hdr-present-after-gpu
Nov 8, 2026
19h 22m 52s
More actions for workflow run 2
A fullscreen HDR layer is presented only after its GPU work completes (DM_PRESENT_AFTER_GPU)
failed:
lint-c
#2:
Pull request
#2
opened
by
b1tdr3amer24
b1tdr3amer24:hdr-present-after-gpu
Nov 8, 2026
19h 22m 52s
More actions for workflow run 2
HDR on the Mac: an RGB10A2 BT.2100 PQ layer (the RGBA16Float layer showed black blocks on an M5)
failed:
tests
#1:
Pull request
#1
synchronize
by
beecrepaldi-afk
beecrepaldi-afk:hdr-pq-layer
Nov 5, 2026
30m 38s
More actions for workflow run 1
HDR on the Mac: an RGB10A2 BT.2100 PQ layer (the RGBA16Float layer showed black blocks on an M5)
failed:
lint-c
#1:
Pull request
#1
synchronize
by
beecrepaldi-afk
beecrepaldi-afk:hdr-pq-layer
Nov 5, 2026
30m 38s
More actions for workflow run 1
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