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VR Controls
unimatrixZero1 edited this page Apr 6, 2018
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The Oculus controllers have 3 main types of input for each button/trigger/thumbstick; Press, Touch, and Near-Touch. Our goal is to utilize the nuances of their functionality for very intuitive interaction in the 3D space.
Currently implemented VR controls:
- Touch 'A' : displays a purple raycaster line for precise selection of datapoints
- Press 'A' : Selects/Deselects individual points
- Press 'A' + 'X' : Selected/deselects ALL points
- Press 'Right Joystick' : Invert selection
- Press 'B' : Hide point
- 'Left Joystick' : X/Z Traversal (Horizontal)
- 'Right Joystick' : Y Traversal (Vertical)
- 'Right Grip' : Hide/Un-hide Tools-GUI