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33 changes: 14 additions & 19 deletions LICENSE
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@@ -1,26 +1,21 @@
PROPRIETARY SOFTWARE LICENSE
MIT License

Copyright (c) 2024-2026 Mandar Wagh. All Rights Reserved.
Copyright (c) 2024-2026 Mandar Wagh

This software and associated documentation files (the "Software") are the
exclusive property of Mandar Wagh. The Software is protected by copyright
laws and international treaty provisions.
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:

RESTRICTIONS:
1. You may NOT use, copy, modify, merge, publish, distribute, sublicense,
and/or sell copies of the Software without prior written permission from
the copyright holder.
2. You may NOT reverse engineer, decompile, or disassemble the Software.
3. You may NOT create derivative works based on the Software.
4. You may NOT remove or alter any proprietary notices, labels, or marks
on the Software.
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.

THIS SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
COPYRIGHT HOLDER BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.

For licensing inquiries, contact: Mandar Wagh
59 changes: 50 additions & 9 deletions README.md
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<img src="https://img.shields.io/badge/TensorRT-FP16-76B900?style=for-the-badge&logo=nvidia&logoColor=white" alt="TensorRT" />
<img src="https://img.shields.io/badge/Jetson_Orin_Nano-Edge-76B900?style=for-the-badge&logo=nvidia&logoColor=white" alt="Jetson" />
<img src="https://github.com/mandarwagh9/overwatch/actions/workflows/ci.yml/badge.svg?branch=main" alt="CI" />
<img src="https://img.shields.io/badge/license-Proprietary-red?style=for-the-badge" alt="License" />
<img src="https://img.shields.io/badge/license-MIT-00ffc8?style=for-the-badge" alt="License: MIT" />
</p>

<h1 align="center">🎯 OVERWATCH</h1>

<p align="center">
<strong>Real-time multi-camera collaborative perception system</strong><br/>
<em>Multi-camera tracking · AI-powered sensor fusion · Augmented reality overlays · Edge deployment</em>
<strong>An open, hackable take on connected-warfare-style perception — running on a $500 dev kit.</strong><br/>
<em>Multi-sensor fusion · Cross-camera tracking · Tactical AR HUD · Edge inference on Jetson Orin Nano</em>
</p>

<p align="center">
Inspired by <a href="https://www.anduril.com/connected-warfare">Anduril Connected Warfare</a> &amp; the Lattice OS concept —<br/>
built as a community reference implementation, not affiliated with Anduril Industries.
Comment on lines +14 to +20
</p>

<p align="center">
<a href="#demo-video">Demo</a> ·
<a href="#-inspiration--scope">Inspiration</a> ·
<a href="#-features">Features</a> ·
<a href="#-architecture">Architecture</a> ·
<a href="#-quick-start">Quick Start</a> ·
Expand All @@ -34,6 +40,38 @@

---

## 🛰️ Inspiration & scope

OVERWATCH is a **publicly-available reference implementation** of the multi-sensor situational-awareness concept popularised by [Anduril's Connected Warfare](https://www.anduril.com/connected-warfare) and its **Lattice** software platform — the idea that a network of low-cost, heterogeneous sensors can be fused at the edge into a single, AI-driven view of the battlespace.

This project takes that idea and runs with it on commodity hardware:

- A **$500 NVIDIA Jetson Orin Nano** instead of a hardened tactical server
- **IP webcams + mobile phone cameras** instead of dedicated military-grade sensors
- **YOLOv8 + Kalman + homography** instead of classified perception stacks
- **A FastAPI/React stack** instead of proprietary tactical software

The visual language — diamond IFF markers, compass ribbon, threat rings, ghost predictions — is **inspired by Anduril's EagleEye HUD aesthetic** (one of the publicly-shown UI surfaces of Lattice). It is *not* a clone, *not* affiliated with or endorsed by Anduril Industries, and *not* a substitute for their products. Trademarks belong to their respective owners.

> **Scope honesty:** this is a research/educational project. It demonstrates the *principles* of connected sensing — sensor fusion, cross-camera re-ID, edge inference, real-time broadcast — at a scale that fits in a backpack. It is not military-grade, not C2-system-grade, and not certified for any operational use.

### What's the same idea, what's different

| | Anduril Lattice / Connected Warfare | OVERWATCH (this repo) |
|---|---|---|
| **Goal** | Unified situational awareness across heterogeneous sensors | Same — at hobbyist scale |
| **Sensor mix** | Cameras, radar, RF, sonar, drones, ground vehicles, … | IP cameras + phone cameras (extensible) |
| **Fusion** | Proprietary, classified | Open: Kalman + Hungarian + homography |
| **Edge compute** | Hardened tactical hardware | Jetson Orin Nano dev kit |
| **HUD style** | EagleEye tactical UI | EagleEye-*inspired* canvas overlay |
| **Autonomy** | Multi-asset autonomous teaming | Single-pipeline perception only |
| **Use** | Defense / national security | Research, learning, civilian situational awareness |
| **Source** | Closed | Public on GitHub (license: see [LICENSE](LICENSE)) |

If you're building something in this space — researchers, students, civilian defense-tech tinkerers, public-safety folks — this repo is meant to be a starting point you can fork, hack on, and learn from.

---

## Overview

OVERWATCH is a real-time multi-camera situational awareness platform built for edge deployment on NVIDIA Jetson Orin Nano. It fuses video from IP cameras and mobile phones into a unified world model using YOLOv8 detection, Hungarian-assignment tracking, adaptive Kalman filtering, and cross-camera appearance re-identification — all at TensorRT FP16 speeds.
Expand Down Expand Up @@ -379,9 +417,9 @@ Client → { "type": "sensor_data", "gps": {...}, "orientation": {...} }

---

## 🎯 AR overlay system
## 🎯 AR overlay system — EagleEye-inspired tactical HUD

The frontend renders a tactical HUD with diamond markers, compass ribbon, and threat rings:
The frontend renders a tactical HUD inspired by Anduril's EagleEye UI — diamond IFF markers, compass ribbon, threat rings — implemented entirely in HTML5 Canvas. (Visual style only; rendered from open code, no Anduril assets used.)

| Layer | Color | Elements |
|---|---|---|
Expand Down Expand Up @@ -676,14 +714,17 @@ The cross-camera homography system is built on established multi-view geometry p

---

## 📄 License
## 📄 License & trademarks

OVERWATCH is released under the **[MIT License](LICENSE)** — copyright © 2024–2026 Mandar Wagh. You're free to use, copy, modify, merge, publish, distribute, sublicense, and sell copies of the software, subject to the conditions in the license file. If you build something cool with it, a link back is appreciated but not required.

This project is **proprietary software**. Copyright © 2024–2026 Mandar Wagh. All rights reserved.
**"Anduril," "Lattice," "Connected Warfare," and "EagleEye"** are trademarks of Anduril Industries, Inc. This project is an independent community implementation **inspired by publicly-shown concepts** of those products. It is not affiliated with, endorsed by, or sponsored by Anduril Industries. No proprietary information, code, or assets from Anduril are used.

Unauthorized use, copying, modification, or distribution is strictly prohibited. See [LICENSE](LICENSE) for full terms.
All other third-party trademarks (NVIDIA, Jetson, TensorRT, React, FastAPI, etc.) belong to their respective owners.
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---

<p align="center">
<strong>Built for connected situational awareness</strong> 🎯
<strong>Connected sensing, at hackathon scale.</strong> 🎯<br/>
<em>Inspired by <a href="https://www.anduril.com/connected-warfare">Anduril Connected Warfare</a> · Built on open tools.</em>
</p>
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