docs: 补充Player类中各事件参数的文档注释#3834
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#3751 调整谋张郃【巧变】、【料势】;Player#gainMultiple支持使用gaintag给获得的牌添加标记 #3824 毛玠【秉清】宝宝标记遗漏的清除显示; #3808 调整新杀谋关平【武威】、新杀谋陈琳【撰文】、董允【舍宴】结算;族钟琰【啸咏】宝宝标记;修复新杀谋诸葛瑾【厚德】、顺便调整界甘宁、九鼎甘宁【奋威】、新杀谋董承【斗围】、新杀谋刘协【斩绊】【沉声】、新杀谋法正【缜鉴】、新杀谋吴懿【庇部】、新杀威公孙瓒【举袭】、威董卓【犷勇】、手杀董承【承诏】、手杀审配【守邺】【烈直】、手杀王允【连计】【谋逞】、新杀谋胡烈【传舆】 #3835 修复手杀刘晔【破橹】、新杀张世平【镔济】ai #3794 调整新杀谋董承【斗围】、合孙峻【邀宴】、经典刘备【仁德】、【赠予】ai和player#getGiftAIResultTarget 牢骚哥 @mengxinzxz 的单挑模式获取态度函数修改; 回调 #3798 中对#3804【擢升】的修改(选择角色限制部分),原因见 #3716(调整董允【舍宴】顺便发现的,不然白改了) 修复旧神曹操【归心】报错 -- 1.调整谋张郃【巧变】【料势】、新杀谋关平【武威】、新杀谋陈琳【撰文】、董允【舍宴】、界甘宁、九鼎甘宁【奋威】、新杀谋董承【斗围】、新杀谋刘协【斩绊】【沉声】、新杀谋法正【缜鉴】、新杀谋吴懿【庇部】、新杀威公孙瓒【举袭】、威董卓【犷勇】、手杀董承【承诏】、手杀审配【守邺】【烈直】、手杀王允【连计】【谋逞】、新杀谋胡烈【传舆】;修复新杀谋诸葛瑾【厚德】不能分别触发两个分支、手杀刘晔【破橹】获得牌报错、新杀张世平【镔济】ai可以不交牌、旧神曹操【归心】选择获取技能报错的bug; 2.Player#gainMultiple支持使用gaintag给获得的牌添加标记; 3.毛玠【秉清】宝宝标记遗漏的清除显示; 4.族钟琰【啸咏】宝宝标记; 5.单挑模式获取态度函数修改; 6.回调 #3798 中对#3804【擢升】的修改
本意只是将content.js改为content.ts,但由于Typescript下ESLint的检测更严格,~~贪了一波让AI进行修复~~,于是重构了一遍 暂未一行行检查过AI更改的代码,截止目前大概跑了一小时的自动测试,没出现过问题,但也不排除未测试到错误 目前vite里一切正常;生产环境下因为会经过编译,而且本次只是改了格式,理论上不会有任何影响 顺带修了一些申必的类型问题
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resolve #3642
实际上还补充了Player类属性的文档