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Easy MC2 Helper — MagicaCloth 2 setup and save/load tool for Unity

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Easy MC2 Helper

Easy MC2 Helper icon

日本語: README_ja.md

Editor helper for MagicaCloth 2: save and load your whole cloth setup — every cloth setting, collider, reference, and prebuild — as one asset, and restore it in one click after a broken prefab or re-import.

  • Binding maps: capture the full setup (components, simulation parameters, colliders, references, reduction settings, prebuild) into an asset and restore it later — survives broken prefab references and re-imports
  • Toggle and create MagicaCloth prebuild data per component
  • Assign renderers / root bones / colliders to cloth components in bulk
  • Plus: auto-generate humanoid body colliders (sphere/capsule per body part, radius/length knobs, optional fingers)
  • Plus: batch-edit colliders in one window — transform, size, symmetry, capsule direction, copy to the mirrored side

Requirements

  • Unity 2021.3 or newer
  • MagicaCloth 2 imported at Assets/MagicaCloth2 (paid asset, not included)

Note: MagicaCloth 2 does not run on VRChat avatars (PhysBones only), so this tool is not usable for VRChat avatar setups.

Install

Booth (unitypackage): import the downloaded .unitypackage.

Unity Package Manager (git URL):

https://github.com/kanzaki1201/EasyMC2Helper.git

Use

Open Tools > Easy MC2 Helper, assign a humanoid character root, then work through the tabs.

Manual: https://kanzaki1201.github.io/malloc_public/EasyMC2Helper/quickstart

License

MIT — see LICENSE.md.

Feedback

Bug reports and feature requests: https://github.com/kanzaki1201/malloc_public/issues

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Easy MC2 Helper — MagicaCloth 2 setup and save/load tool for Unity

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