fix: move img/ to public/ so star textures appear in production#52
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fix: move img/ to public/ so star textures appear in production#52
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Vite only copies the public/ directory into dist/. Star texture PNGs were at the project root in img/, so they were absent from the production bundle, causing white squares for all star sprites. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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Summary
img/A-star.png,img/G-star.png, etc.) were at the project root, which Vite does not copy intodist/during buildpublic/directory is included in Vite's production outputTextureLoadersilently failed and Three.js rendered white squares for every star spriteimg/topublic/img/— paths inscene.tsare unchanged sincepublic/contents are served from the rootTest plan
npm run buildproducesdist/img/with all 7 texture PNGspublic/img/at/img/)🤖 Generated with Claude Code