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@paperbenni paperbenni commented Jan 30, 2026

⚡ Bolt: Optimized status bar drawing

💡 What: Replaced heap allocation (malloc/free) with a stack-allocated buffer for status text processing in drawstatusbar.

🎯 Why: drawstatusbar is a hot path function called frequently (every second or on window events). Allocating memory on the heap for a small, bounded string (status text is fixed at 1024 bytes globally) creates unnecessary overhead and fragmentation.

📊 Impact: Reduces allocator pressure and eliminates malloc overhead for the vast majority of status updates.

🔬 Measurement: Verified compilation with make clean && make. The change is internal to drawstatusbar and preserves existing behavior (including safety fallback to malloc for unexpected large strings).


PR created automatically by Jules for task 7884607722104020097 started by @paperbenni

Summary by Sourcery

Optimize status bar rendering by avoiding unnecessary heap allocations in drawstatusbar and document the performance learning in project notes.

Enhancements:

  • Use a stack-allocated buffer for status text in drawstatusbar, falling back to heap allocation only for unexpectedly large strings.

Documentation:

  • Add a Bolt note documenting the heap-allocation hotspot in drawstatusbar and the optimization approach.

Refactors `drawstatusbar` to use a 1024-byte stack buffer for status text instead of heap allocation. This avoids frequent malloc/free calls during bar updates.

- Adds `char buf[1024]` stack buffer.
- Falls back to `malloc` only if text exceeds buffer size (safety).
- Updates cleanup logic to conditionally free.
- Adds journal entry in `.jules/bolt.md`.

Co-authored-by: paperbenni <15818888+paperbenni@users.noreply.github.com>
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sourcery-ai bot commented Jan 30, 2026

Reviewer's guide (collapsed on small PRs)

Reviewer's Guide

Optimize drawstatusbar by using a stack-allocated buffer for most status text processing, falling back to heap allocation only for unexpectedly large strings, and document the performance learning in a new .jules note.

File-Level Changes

Change Details Files
Optimize status bar text handling in drawstatusbar to avoid heap allocation in the common case.
  • Introduce a fixed-size stack buffer sized to the known global status text limit.
  • Compute the required string length and choose between the stack buffer and a heap allocation based on that length.
  • Preserve existing behavior by copying the status text into the chosen buffer and keeping pointer semantics unchanged.
  • Guard the free() call so it only frees heap-allocated memory, avoiding attempts to free the stack buffer.
bar.c
Add an internal Bolt/Jules note documenting the hot-path heap allocation and its optimization.
  • Create a .jules/bolt.md note describing the original behavior of drawstatusbar and its performance implications.
  • Record the decision to replace per-call malloc/free with a stack-allocated buffer for bounded strings in frequent rendering paths.
.jules/bolt.md

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Hey - I've left some high level feedback:

  • The if (p != buf) free(p); check is incorrect because p is advanced throughout drawstatusbar, so it will not equal buf even when using the stack buffer, leading to free on a stack pointer; compare against text or keep a separate orig_text pointer instead.
  • The hardcoded char buf[1024]; size should be tied to the existing global status text size (e.g., via a shared macro/constant) so the stack buffer doesn’t silently diverge from the actual maximum status length.
Prompt for AI Agents
Please address the comments from this code review:

## Overall Comments
- The `if (p != buf) free(p);` check is incorrect because `p` is advanced throughout `drawstatusbar`, so it will not equal `buf` even when using the stack buffer, leading to `free` on a stack pointer; compare against `text` or keep a separate `orig_text` pointer instead.
- The hardcoded `char buf[1024];` size should be tied to the existing global status text size (e.g., via a shared macro/constant) so the stack buffer doesn’t silently diverge from the actual maximum status length.

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