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/*
* Copyright (C) 2026 Ignite Realtime Foundation. All rights reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package org.jivesoftware.openfire.nio;

import io.netty.channel.*;
import io.netty.channel.embedded.EmbeddedChannel;
import io.netty.handler.ssl.SslHandshakeCompletionEvent;
import org.jivesoftware.openfire.net.ServerStanzaHandler;
import org.jivesoftware.openfire.spi.ConnectionConfiguration;
import org.junit.jupiter.api.Test;
import java.util.concurrent.atomic.AtomicInteger;
import static org.jivesoftware.openfire.nio.NettyConnectionHandler.CONNECTION;
import static org.junit.jupiter.api.Assertions.assertEquals;
import static org.mockito.Mockito.*;

/**
* Verifies that {@code channelActive()} is not replayed through handlers that precede {@link NettyConnectionHandler} in
* the pipeline after a successful TLS handshake.
*
* When a connection is accepted, Netty emits a single {@code channelActive()} event that traverses the pipeline from
* the head. After the TLS handshake completes, {@link NettyConnectionHandler} must notify downstream business handlers
* that the connection is ready for use without restarting {@code channelActive()} from the pipeline head. Restarting
* the event from the head causes every upstream handler to observe {@code channelActive()} a second time, implicitly
* requiring those handlers to be idempotent.
*
* @author Guus der Kinderen, guus@goodbytes.nl
* @see <a href="https://igniterealtime.atlassian.net/browse/OF-3330">OF-3330: Stop replaying channelActive through head-side handlers after TLS handshake</a>
*/
public class ChannelActiveDoubleFireTest
{
/**
* Verifies that a head-sided handler is activated only once per connection.
*/
@Test
void headSideHandlersReceiveChannelActiveOnlyOnce()
{
// Setup test fixture.
final CountingHandler head = new CountingHandler();

// Real connection handler at the tail, exactly as in production.
final NettyConnectionHandler<ServerStanzaHandler> real = spy(new NettyServerConnectionHandler(mock(ConnectionConfiguration.class)));

final EmbeddedChannel ch = new EmbeddedChannel();
try {
// Satisfy userEventTriggered's precondition: setEncrypted() dereferences the CONNECTION attr.
ch.attr(CONNECTION).set(mock(NettyConnection.class));
ch.pipeline().addLast(head).addLast(real);

// Execute system under test.
ch.pipeline().fireChannelActive(); // accept-time
ch.pipeline().fireUserEventTriggered(SslHandshakeCompletionEvent.SUCCESS); // handshake

assertEquals(1, head.count.get(), "Head-side handler must be activated once per connection; the post-handshake head restart re-fires it a second time.");
} finally {
// Tear down test fixture.
ch.finishAndReleaseAll();
}
}

private static class CountingHandler extends ChannelInboundHandlerAdapter {
final AtomicInteger count = new AtomicInteger();
@Override public void channelActive(ChannelHandlerContext ctx) {
count.incrementAndGet();
ctx.fireChannelActive();
}
}
}
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