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Tip
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AI-Assisted Install: Just tell any AI assistant: |
Universal game server probe, configuration management, and administration — built on Gossamer (linearly-typed webview shell) with VeriSimDB (8-modality database) underpinning.
GSA can attach to any game server, fingerprint it via protocol probing, extract its configuration into A2ML format, and provide a rich GUI for viewing, editing, and tracking config changes with full provenance.
New in this version: User-configurable server connections with support for default servers and favorites list. See Configuration for details.
┌─────────────────────────────────────────────────┐
│ Gossamer GUI (Ephapax + HTML/JS) │
│ 7 panels, each a Clade citizen with inheritance │
└────────────────────┬────────────────────────────┘
│ IPC (gossamer:// bridge)
┌────────────────────┴────────────────────────────┐
│ Probe Engine (Ephapax + Zig FFI) │
│ Protocol fingerprint → game profile → config │
└────────────────────┬────────────────────────────┘
│ REST (localhost:8090)
┌────────────────────┴────────────────────────────┐
│ VeriSimDB Instance (gsa-verisimdb) │
│ 8 modalities per server, drift detection │
└─────────────────────────────────────────────────┘| Panel | Kind | Description |
|---|---|---|
Server Browser |
inspector |
Discover/fingerprint servers, add to management |
Config Editor |
editor |
A2ML-aware form generation with type validation |
Server Actions |
terminal |
Start/stop/restart with confirmation |
Live Logs |
terminal |
Real-time log streaming with ANSI color |
Health Dashboard |
scanner |
VeriSimDB drift detection and health gauges |
Config History |
database |
Temporal version timeline with diff viewer |
Cross-Server Search |
database |
VQL full-text + vector search across configs |
All panels are registered in the PanLL Clade system with full inheritance. The cladogram grows automatically as new game profiles are added.
# Start the VeriSimDB instance
just verisimdb-up
# Build and run the CLI
just run status # system status, VeriSimDB health, loaded profiles
just run probe <host> [port] # fingerprint a game server (default port 27015)
just run profiles # list all 17 supported game profiles
# Or build and launch the GUI
just build && just guiThe gsa binary is built automatically by zig build and lives at src/interface/ffi/zig-out/bin/gsa.
| Command | Description |
|---|---|
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VeriSimDB health, build info, loaded game profiles |
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Fingerprint a game server (Steam, Minecraft, RCON, HTTP, TCP banner) |
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JSON listing of all supported games with engine/port/config details |
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Print version string |
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Usage information |
Environment variables: GSA_VERISIMDB_URL (default http://localhost:8090), GSA_PROFILES_DIR (default ./profiles).
Create a new .a2ml file in profiles/:
@game-profile(id="my-game", name="My Game", engine="custom"):
@ports(query=27015, game=27016):@end
@protocol(type="steam-query", version="a2s"):@end
@config(format="json", path="/config/server.json"):
@field(key="name", type="string", label="Server Name"):@end
@end
@clade(inherits="gsa-game", kind="game-profile"):@end
@endThen run just generate-clades — the cladogram updates automatically.
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ABI (Idris2):
src/interface/abi/— formal type specs with dependent type proofs -
FFI (Zig):
src/interface/ffi/— C-compatible implementation -
Core (Ephapax):
src/core/— linear type enforcement for resource safety
Each managed server is a VeriSimDB octad with all 8 modalities:
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Graph: server→game-profile, server→cluster edges
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Vector: config embedding for similarity search
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Tensor: performance metrics over time
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Semantic: game type, version, mods, status
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Document: full config text (A2ML, full-text indexed)
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Temporal: every config version with timestamp
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Provenance: who changed what, when, why (hash-chain)
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Spatial: datacenter geolocation
Dedicated instance on port 8090 with persistent storage and 15s drift detection.
GSA now supports user-specific configuration through a Nickel (.ncl) configuration file. This allows you to:
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Set a default server IP and port
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Maintain a list of favorite servers
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Customize UI preferences
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Configure connection settings
To create a default configuration file:
./gsa config initThis creates user-config.ncl from the template.
# Show current configuration
./gsa config show
# Set default server
./gsa config set-default mc.example.com 25565
# Add a favorite server
./gsa config add-favorite "My Minecraft" mc.example.com 25565
# List favorite servers
./gsa config list-favoritesSPDX-License-Identifier: PMPL-1.0-or-later
Copyright (c) 2026 Jonathan D.A. Jewell (hyperpolymath) <j.d.a.jewell@open.ac.uk>