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feat(term): auto color-depth detect + settle size before first screen
release
#12:
Commit
e178a77
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hmderdoc
53s
v0.7.3
v0.7.3
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feat(term): auto color-depth detect + settle size before first screen
ci
#45:
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fix(term): use parked-cursor CPR for live size probe
release
#11:
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hmderdoc
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v0.7.2
v0.7.2
48s
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fix(term): use parked-cursor CPR for live size probe
ci
#44:
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f8f83cb
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Add opt-in mouse aim (edge-push hybrid)
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#10:
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v0.7.1
v0.7.1
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Add opt-in mouse aim (edge-push hybrid)
ci
#43:
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Menu/HUD overhaul, winner's circle, pickup+trampoline SFX, lives fix,…
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#9:
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3d745ed
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v0.7.0
v0.7.0
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Menu/HUD overhaul, winner's circle, pickup+trampoline SFX, lives fix,…
ci
#42:
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feat(sound): SOUND options submenu, in-game audio modes, song generat…
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#8:
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v0.6.0
v0.6.0
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feat(sound): SOUND options submenu, in-game audio modes, song generat…
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polish(fx): visible feedback for gore/ram hits, crits, dodges, blocks…
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polish(fx): visible feedback for gore/ram hits, crits, dodges, blocks…
ci
#40:
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fix(darwin): macOS keepalive uses TCP_KEEPALIVE, not TCP_KEEPIDLE
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v0.4.1
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fix(darwin): macOS keepalive uses TCP_KEEPALIVE, not TCP_KEEPIDLE
ci
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v0.4.0: global leaderboards, in-match character swap, UI overhaul, li…
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v0.4.0: global leaderboards, in-match character swap, UI overhaul, li…
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Weapons, vehicle revamp, and the bestiary
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#4:
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v0.3.0
v0.3.0
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Weapons, vehicle revamp, and the bestiary
ci
#37:
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UI feedback: names everywhere + kill feed (who killed whom)
ci
#36:
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Editor RULES panel: per-map victory conditions (schema v2)
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#35:
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gitignore: ignore runtime data dirs (data/, usermaps/, maps/)
release
#3:
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v0.2.0
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gitignore: ignore runtime data dirs (data/, usermaps/, maps/)
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#34:
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Online map selection: vote on map+mode pairings; first human picks
ci
#33:
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Publish maps from the editor to the arena repository
ci
#32:
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Single-player map picker before an offline game
ci
#31:
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