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Migrate MRubyCS.Compiler distribution for Unity to NuGetForUnity#156

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hadashiA merged 2 commits into
mainfrom
ku/compiler-to-nugetforunity
May 23, 2026
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Migrate MRubyCS.Compiler distribution for Unity to NuGetForUnity#156
hadashiA merged 2 commits into
mainfrom
ku/compiler-to-nugetforunity

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@hadashiA

@hadashiA hadashiA commented May 23, 2026

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refs: #138

To provide a Debugger, it is necessary to depend on the Compiler. To make it easier to provide the Debugger in Unity, we will migrate the distribution method of the Compiler to NuGetForUnity.

NuGetForUnity currently has reasonably sufficient support for native plugins and is a practical choice.

Current issues with native plugin distribution in NuGetForUnity:

  • In iOS environments, bindings require [DllImport("__Internal")], but this is not supported.
    • This is not an issue since MRubyCS.Compiler is not currently distributed for iOS.
  • It appears that the editor settings for native plugins for osx-arm64 and osx-x64 are incorrect.

@hadashiA
hadashiA merged commit 217cf25 into main May 23, 2026
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hadashiA deleted the ku/compiler-to-nugetforunity branch May 23, 2026 10:11
@hadashiA hadashiA changed the title Micrate MRubyCS.Compiler distribution for Unity to NuGetForUnity Migrate MRubyCS.Compiler distribution for Unity to NuGetForUnity May 24, 2026
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