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showing IP & cure me please add on in game chat#2

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mehhhhhhhhhhhhhhhh wants to merge 70 commits into
h1pp0:masterfrom
atom0s:master
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showing IP & cure me please add on in game chat#2
mehhhhhhhhhhhhhhhh wants to merge 70 commits into
h1pp0:masterfrom
atom0s:master

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the add on works great however .. it shows my IP address & network ID in the chat log window in game (only for me) but is there a way to turn it off fully?

atom0s and others added 30 commits June 8, 2016 01:11
 - Removed FFACE / FFACETools requirements.
 - Ported to now use the EliteAPI.
 - Minor cleanups where applicable.
 - Removal of unneeded code.
 - Minor wrappers for annoying porting from FFACE to EliteAPI.
Adjusted the copyright.
Added bar spells, storm spells, klimaform, removed testing code, and
cleaned-up some unneeded code (code was no longer needed as it uses the
resource files.) and added a check to not use spells and abilities
characters do not have.
Added an additional check to make sure the spell is not available to use
before casting.
Code cleaning and further additions. (correct version)
Fixed a bug with Reraise and Refresh locking the enhancing spells into
an infinite loop, also fixed Boost spells not working as intended.
Commented out untested, future code.
Prioritised Light Arts and Addendum: White.
Fixed a bug that occurs with certain systems.
Should no longer stall if movement or spell interruption .
Added pl spell Auspice.
Changed spell from ID to Index as GEO spells do not work unless it's
Index.
Fixed bar elemental spells, re-coded GEO spells.
Removed unneeded test code.
Fixed Entrusted spell
Added a checkbox to disable luopan based GEO spells for situations like
leveling where you are never in the same position too long.
Fixed a spelling mistake blocking Dematerialize working.
General code cleanup of usings in all source code files.
Added Radial Arcana Blaze of Glory
Implemeneted AoE Healing
Added a "Hate activation" feature which will cast a specified spell on
the BT when fighting a new monster so that GEO spells will work on new
targets
INDI spell is now checked via the status buff as opposed to timed
DanielHazzard and others added 30 commits February 26, 2017 21:42
Switched to UDP after a bug stalled some systems.
Added Devotion, fixed lua plugin errors, added follow
Added option to cast Party Based magic to get haste.
Added option to have PT based Geocoloure spells  cast even when NOT in
combat.
Fixed a bug with GEO- spells not casting unless INDI spells also set to
cast when not engaged.
Added /heal function
Added "Fast Cast" mode
Added function to force recast of AUTO spells when they're lost (Only
for 6 main party members)
Fixed Barthundra error.
Added BARD function
Small bug fixes
Several bug fixes.
Repository Rollup (Thanks to DanielHazzard for all the current work to CurePlease.)
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3 participants