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fix(cg): redraw() forced stable on every frame, defeating zoom cache #616
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🧩 Analysis chain
🏁 Script executed:
Repository: gridaco/grida
Length of output: 288
🏁 Script executed:
Repository: gridaco/grida
Length of output: 1130
🏁 Script executed:
Repository: gridaco/grida
Length of output: 723
🏁 Script executed:
# Check if grida-dev is a dev/test crate or part of the main application head -30 crates/grida-dev/Cargo.tomlRepository: gridaco/grida
Length of output: 785
Potential redraw-only regression in dev application: verify settle-frame expectation.
The script confirms that
crates/grida-dev/src/platform/native_application.rs(lines 364) callsredraw_requested()without a correspondingframe()path. While this is development/test code (publish = false), line 1460's change to makestabledepend oncamera_change.any_changed()means an unstable frame could be rendered if no subsequent stable settle is guaranteed. The continuous winit event loop makes this less likely to manifest, but the architectural risk remains: any host that relies only onredraw_requested()→redraw()for interaction rendering will not trigger the full-quality settle recapture that the new zoom-cache optimization assumes.Verify whether this dev integration path is expected to support the new cache behavior, or if this regression is accepted for test code only.
🤖 Prompt for AI Agents