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0.23.1: GPU memory guard measures the residency set (upstream PR #1615) - #53

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Nov 9, 2026
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Requested by Tom · project thread

Ocarina of Time showed "GPU memory is nearly full: 17582 MB of 18186 MB" and stopped, but its residency set held only 6734 MB. The guard took the larger of the set and Metal's currentAllocatedSize, and that second number counts no-copy buffers that overlap the same game pages once each.


Generated by Claude Code

…ency set

Ocarina of Time was stopped with "GPU memory is nearly full: 17582 MB of 18186 MB" while its
residency set held 6734 MB: the guard read Metal's currentAllocatedSize, which counts overlapping
no-copy buffers over the same game pages once each. New patch 0011-upstream-pr-1615 (seedds#1615,
open), CHANGELOG 0.23.1, BACKLOG row.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_016qteK5RXxmPNDzGMcheKEL
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gnosticgeek merged commit 107e6f0 into main Nov 9, 2026
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