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Audio
Adrian K edited this page May 6, 2026
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There are sounds that may be added to play when a switch event occurs or is to happen soon.
These sounds are the switch sound itself as well as a warn sound.
Not all block types support a warn sound, it is generally restricted to timed block types.
It seems to be preferable to use .wav audio files as .mp3 or other formats can cause problems.
Sounds are placed in the audio folder.
E.g. <YOUR MAP>\switchBlocksMod\audio\basicFlip.wav to add a sound played when the basic block type switches state.
| File Name | Description |
|---|---|
| autoWarn | Played when the AUTO block type state change is about to happen |
| autoFlip | Played when the AUTO block type changes state |
| basicFlip | Played when the BASIC block type changes state |
| countdownWarn | Played when the COUNTDOWN block type state change is about to happen |
| countdownFlip | Played when the COUNTDOWN block type changes state |
| groupFlip | Played when the GROUP block type changes state |
| jumpFlip | Played when the JUMP block type changes state |
| sandFlip | Played when the SAND block type changes state |
| sequenceFlip | Played when the SEQUENCE block type changes state |
| thresholdFlip | Played when the THRESHOLD block type changes state |