PlanetSide 2 live population API. This API is free and open for anyone to use.
tl;dr: Watch for specific events, transform and add them to a timeseries set, and query that set for the last 15 minutes.
We're built on 3 core types, players, classes, and vehicles. Each can be filtered by Continent/Zone, Faction, and World.
Please open an issue here or get in touch with Pomf (okano#0001) on the PS2 Discord if you have complex use cases for this data; it may be trivial/easy to implement APIs tailored to your needs.
The main use case is for Medkit bot to have an in-house source of population data, without relying too heavily on any third-party stats service, like Fisu, Honu, or Voidwell; which all have different population tracking needs and goals (and thus, different data.)
An example of how it can be used on pstop (GitHub).
- GraphQL API
- Serves https://saerro.ps2.live
- Built on a "stacking filter" graph model, where each dimension adds a filter to lower dimensions.
- Event Streaming Service (ESS) Ingest
- WebSocket listening to https://push.nanite-systems.net (which is a resilient mirror to https://push.planetside2.com)
- Listens for
Death,VehicleDestroy, and a number ofGainExperienceevents.
- Postgres with TimescaleDB
- Holds
playersandanalyticstables as hypertables. - Timescale makes this way too fast, mind-blowing :)
- Holds
- Tasks
- Occasional jobs that prune the database past what we actually want to retain,
- Core data tables are kept to about 20 mins max of data, analytics to 1 week
- Can do database resets/migrations.
- Occasional jobs that prune the database past what we actually want to retain,
This app is built with Rust. You can set up a build environment via https://rustup.rs/
To run,
# Start backing services
docker compose up -d
# Run database migrations (required first step on a freshly up'd database)
cargo run --bin tasks migrate
# Start NSS ingest. Use push.planetside2.com if NSS isn't quite working...
env \
WS_ADDR="wss://push.nanite-systems.net/streaming?environment=all&service-id=s:$SERVICE_ID" \
WORLDS=all \
cargo run --bin websocket
# Start API
cargo run --bin api
# Run prune tool
cargo run --bin tasks prune
# Build containers
docker build . --build-arg SERVICE=api -t saerro:api
docker build . --build-arg SERVICE=tasks -t saerro:tasks
docker build . --build-arg SERVICE=websocket -t saerro:websocketSome aspects of this code are based on "moving parts" within PlanetSide 2. If these change, you can run cargo run --bin codegen to regenerate these from API. PRs are accepted for this :)
Currently, the entire stack runs on Docker. You may deploy it to any server via:
docker compose up -d -f docker-compose.live.yamlIt listens on port 80, it's up to you from here. Make sure to change passwords present in the file. It's not that secret of data, but why risk it?