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Animations exported with the model in DAE format lose some of the bones animations #92
In SPICA, when I load up the cosplay Pikachu Model - Rock Star, I can successfully see every model/texture/animation and they work perfectly, however, when I select one animation to export with the model in DAE format, and then load that model into Unity, it appears that during the export process, any animations tied to a bone that began with the word "End" no longer eixst and the animation breaks:
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