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Scrams' Construction Rework Pt1#102

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Scrambledking:Construction-Rework
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Scrams' Construction Rework Pt1#102
Scrambledking wants to merge 3 commits into
funky-station:mainfrom
Scrambledking:Construction-Rework

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@Scrambledking

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This part is intended to initiate the rework of construction and the removal of RCDs, PRDs, and flatpacks. This part is planned in such a way that it can avoid the requirement of the UI rework through "use" radial systems.

Contained in this part:
"Use" systems
RCD/RPD replacement
Engineering Tools
Flatpack machine removal
Pipes as a resource
Circuitry and their pouches

This part can stand alone even without future parts, but planned for later parts currently is:
Construction steps rework
Removal of shift start/ordered flatpacks
Construction chalk, blueprints, and holograms

@jhardtmadsen-blip

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this is a great idea

@protoslag

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hi i play engi a lot i think this is a great idea 😃

@pirakaplant pirakaplant left a comment

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I think this is a really good start to reworking the mechanics it sets out to rework. I have a few issues with it, but I've commented on them individually. Everything else I'm personally a big fan of.

A quick note: @Scrambledking gave me permission to annotate any grammatical errors with corrections. I did this as I feel these errors subtract from the readability of what is otherwise a mostly well-thought-out document. These annotations are marked with "(GRAMMATICAL NITPICK)" so if you don't want to read me being obnoxious about apostrophes, you can just ignore those sections.

Comment thread src/design-proposals/Construction_Rework_Pt1.md Outdated
Comment thread src/design-proposals/Construction_Rework_Pt1.md Outdated

The flatpacker will be removed from research, and its board made un-craftable.
It will still exist as something to be spawned for testing/admin use, but not for in-round use.
This part of the construction rework will not be including the removal of flatpacks that are shift-start or ordered via cargo.

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Understandable restraint, but there's an opportunity here to suggest the conversion of flatpack orders to assembly kits, like what we did with washing machines.

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I would love to see a revival of the flatpacker as a convenience and streamlining machine that simply assembles all doodads and materials required to make a machine inside a neat little package (the flatpack).
Thie would allow for the conversion of all roundstart flatpack into such packages that lengthen the building process somewhat while also allowing for convenience and preserving authenticity.

#### Engineering Circuits

All "engineering circuits" will be changed to a 1x1 size and include: Power Circuits (APC, SMES, Substation), Doors (Various doors),Timers (Brig timers, Regular timers, Clocks), Atmospheric (Air alarms, Vents, Pumps, Filters, ect).
You can "use" the circuit in your hand in order to select the type of device you wish to place quickly, such as using a door circuit and being able to select a windoor, airlock, or

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Is this sentence meant to trail off like this? I'm not sure how to read it.


#### Walls

The "use" of steel will bring up a radial menu for placing a veriety of "standard" wall types along with lights.

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As a general note for this kind of system, I was working on a similar system based off of RMC's rapid construction menu. The more I think about it, the more I think your radial menu concept might actually work better than my mockup in terms of UX, as long as it's approached in a way that allows one to easily construct multiple of the same object (e.g. walls) without thumbing through the menu awkwardly.

It's all about breaking up information here. Try and strike a balance between showing enough and showing everything at any given step of this menu.

It will spawn in engineering lockers, the engie clothing vend, and be craftable in the textile lathe.

The machine pouch will be a 1x2 pouch with storage inside of 2x4.
It will hold machines parts such as manipulators, matter bins, capaciters and machine circuits. (Note, this PR does not decrease Machine Circuit sizes).

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(GRAMMAR NITPICK)
*machine parts
*capacitors


The "power drill" will be given the current time to work as the Screwdriver and Wrench.
It will be given a 2x2 size.
It will be given an exchangeable battery for preforming jobs.

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(GRAMMAR)
*performing

The "power drill" will be given the current time to work as the Screwdriver and Wrench.
It will be given a 2x2 size.
It will be given an exchangeable battery for preforming jobs.
It will spawn in "filled engineering" toolbelts and the engie vend.

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(GRAMMAR NITPICK)
EngiVend


The existing power drill research will be changed to a "compact power drill" with a 1x2 size.

The screwdriver and wrench will be given a longer do-after as a "lesser tool".

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(GRAMMAR NITPICK)
The plurals should match up here: 'as a "lesser tool"' → 'as "lesser tools"'.

Comment thread src/design-proposals/Construction_Rework_Pt1.md
#### Pipes

Pipes as a resource, printed at a standard lathe they cost .5 of a metal sheet for each pipe and stack up to 30. Size will be 1x2.
You can "use" the pipe stack in your hand to set the kind of pipe you're going to lay, curved, split, straight, ect.

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I like the idea, but I don't see how you would handle stuff like pipe layering with the 3 pipe layers we have, not to mention pipe-stacking.

## Background

RPDs and RCDs have long cheapened the construction experiance for engineering. The Flatpack similarly has long existed in a place that has almost entirely removed the need for actual machine construction in science.

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It cheapened the experience of Engineering because these items were balanced around short round timers. It takes a while to build things with the current construction menu, as it's clunky and difficult to quickly build different things. So the RCD and RPD were added to make that aspect simpler. It improved Engineering on shorter rounds because they could actually setup some complicated machinery.

On Funky, with the longer rounds by default, plus an emphasis on RP, it gave Engineering enough time to build what they wanted with these devices and still have loads of time to spare. The "cheapened" feeling occurs due to a general lack of goals / objectives for Engineering to do.

I like the change you are proposing, but I wouldn't blame RCDs or RPDs for existing.

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6 participants