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WhileTrueProduction

Repositori ini berisi tugas project untuk keperluan mata kuliah Proyek Game & Proyek Pemrograman

Anggota

Nama NIM
Abdurrahman Ridho 21.11.4341
Mohammad Doddy Sujatmiko 21.11.4344
Reksa Panduasa 21.11.4352
Muhammad Zhafar Al Fathi 21.11.4374
Dicky Akbar Baihaqki 21.11.4396
Ainnuna Elya Khansa 21.11.4179

Directories Explanation

|-->Assets: Folder kerja utama
|  |-->Animations: Tempat menyimpan .anim
|  |-->Fonts: Tempat menyimpan variasi huruf
|  |-->Images: Folder Gambar
|     |-->Bgs: Background
|     |-->Characters: Karakter
|     |-->Environments: Benda - benda sekitar
|  |-->Prefabs: Untuk menyimpan prefab object apapun
|  |-->Scenes: Folder scene unity
|     |-->Menu: Scene untuk menu dan setting
|     |-->Platformer: Scene level platformer
|     |-->Td: Scene level tower defense
|     |-->Test: Scene coba-coba
|  |-->Scripts: Folder script c#
|     |-->Enemies: Script untuk pergerakan musuh
|     |-->Environments: Script untuk benda - benda
|     |-->Npcs: Script untuk karakter non playable
|     |-->Player: Script untuk karakter playable
|  |-->Sounds: Folder audio
|     |-->Bgms: Suara background
|     |-->Sfxs: Suara ceting2
|-->Packages
|-->ProjectSettings

Sematic Commit Messages

Commit Type

  • feat: (new feature for the user, not a new feature for build script)
  • fix: (bug fix for the user, not a fix to a build script)
  • docs: (changes to the documentation)
  • style: (formatting, missing semi colons, etc; no production code change)
  • refactor: (refactoring production code, eg. renaming a variable)
  • test: (adding missing tests, refactoring tests; no production code change)
  • chore: (updating grunt tasks etc; no production code change)
  • asset: (updating anything related to game assets; no production code change)

Example

feat: animate player idling
^--^  ^------------^
|     |
|     +-> Summary in present tense.
|
+-------> Type: chore, docs, feat, fix, refactor, style, or test.

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