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Honours

Project for my dissertation - "Real-Time Ray-Traced Global Illumination of Procedural Surfaces"

Features - (Implemented in DX12 using DXR)

  • Real-Time Bi-Directional Path-Tracing
  • Image Space Photon-Mapping (*extended to support procedural geometry)
  • Intersection Shader implementation of implicit, and analytic surfaces
  • Constructive Solid Geometry implementation allows to subtract, add, and take the intersection of these surfaces

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