Added getFreshFrameAveraged#4
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I agree (though if one addon ever sounded like it would have a dependency on opencv, it would be a machinevision addon ;-). I'll use this implementation to do some realworld testing (seeing if it is worth the effort anyway), and in the mean time fiddle with opencv-less alternatives. |
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thank you!!!
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ofxMachineVision::Grabber::getFreshFrameAveraged takes a number of exposures using ofxMachineVision::Grabber::getFreshFrame and synthesizes an average exposure, thus reducing noise in the resulting frame (at the cost of ghosting in dynamic scenes).
See discussion here:
elliotwoods/ofxRulr#70
Note that this implementation introduces a dependency on ofxCvMin for any project using ofxMachineVision; to create the average frame, I use a 16 bit per channel Cv::Mat as an accumulation buffer. I am not sure if that is acceptable. An alternative to using Cv for averaging exposures would be to use an Fbo as an accumulation buffer instead, but this could lead to GPU/driver specific issues (eg max texture size for huge grabbers?)