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Release: version packages - #54
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This PR was opened by the Changesets release GitHub action. When you're ready to do a release, you can merge this and the packages will be published to npm automatically. If you're not ready to do a release yet, that's fine, whenever you add more changesets to main, this PR will be updated.
Releases
create-eigen-game@0.10.0
Minor Changes
#53
a83a744Thanks @seenu-k! - Generated apps now installeigen_flutter@^0.4.0, the first shell that speaks the engine's session-snapshot wire.This pin is usually only an improvement deferred until a human confirms the templates still compile, but not this time. A scaffold writes both halves of a project, and the worker half is this repository's own line, so the shell it installs has to read that line's socket. Every published
eigen_flutter0.3.x constrainseigen_api: ^0.2.0, which cannot decode a 0.3.x engine's session at all, so a scaffold left on the old pin would resolve cleanly, compile cleanly, and then fail to render a game on first run.The Scaffolded project builds job asserts both halves of the claim, and this is exactly the release where the two come apart:
flutter analyzeandflutter testcover the Dart API, which never broke here (the templates readGameContentContext, and 0.4.0 only added a field to it), while theeigen_apiline check off the generatedpubspec.lockcovers the wire, which is the half that did.