I'm a system software engineer at Nvidia. I'm open to new opportunities in Game Development/ Graphics & Simulation Programming! Feel free to reach me on Linkedin or through email tongweid@gmail.com
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diffpt-warp
diffpt-warp PublicDifferentiable rendering via path replay for material optimization
Python 2
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GPUVerb/GPUVerb
GPUVerb/GPUVerb PublicUnity plugin for real-time, dynamic scenes, accelerated via GPU
C# 6
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