A free, interactive Path of Exile 2 guide covering campaign leveling (Acts I–IV plus Interludes), endgame Atlas progression, and a full crafting codex (currencies, omens, essences, breakpoints, the tag system, recombinators, and more).
Live site: domistae.github.io/poe2-leveling Target patch: PoE2 patch 0.5.5 (Forbidden Rites) — an event league running alongside Runes of Aldur until the 1.0 release. This guide always tracks the most recent live league and is not tailored to Standard. Content reconciliation to 0.5.5 is in progress; sections still reflecting 0.5 are flagged on the site.
Campaign Leveling — Acts I–IV and the three Interludes. All permanent rewards, skill points, Ascendancy trial unlocks, and optimal pathing to minimise backtracking.
Endgame Atlas — Mapping, the new Atlas Passive Tree, the 5 new endgame storylines (Origins of Divinity / the Fortress, Delirium / Hare and Raven, Breach / Waking the Dreamer, Ritual / Rite of the Nameless, Masters of the Atlas), 2 core revamps (Abyss, Fate of the Vaal), the new league The Runes of Aldur, and Pinnacle bosses (apex: Arbiter of Divinity), organised by compass heading — with a progression roadmap, a "where to start" guide, and Atlas Master locations marked on the Atlas diagram.
Crafting Codex — 17 sections covering item anatomy, ilvl & tier breakpoints, currency tiers (Lesser / Greater / Perfect), the currency index, every essence, every omen (both cross-checked against PoE2DB), the tag system, desecration / abyss bones, fracturing orbs, quality & catalysts, sockets / runes / soul cores / talismans, corruption, deterministic crafting tricks, the master workflow, the Patch 0.5 additions (Verisium, Runeforging, Runic Ward, Runic Alloys, Ancient Runes, Genesis Tree, liquid emotions), and tools / caveats.
- ✓ Checkbox Progress Tracking — Click anywhere on a step row to mark it complete (campaign guides)
- ⚡ Per-zone "mark required" — One checkbox next to each zone heading ticks every mandatory step in that zone
- 💾 Auto-Save — Progress saves to browser localStorage
- 📤 Export/Import — Transfer progress between devices with shareable codes
- 🧭 Top navigation bar — Quick jumps between Leveling, Endgame, and Crafting from every page; tabbed act/interlude switcher on the campaign guides
- 🎯 Permanent Rewards — All skill points, spirit bonuses, and unlocks highlighted
- ⚡ Optimal Pathing — Efficient waypoint routing
- 🌓 Light & Dark Themes — Respects your OS preference, defaults to dark
- 📱 Mobile-Friendly — Responsive sidebar layout
index.html Landing page — Leveling / Endgame / Crafting hub
poe2_leveling_guide.html Leveling hub — Acts I–IV + Interludes overview
poe2_act1_guide.html Act I: Clearfell → Ogham Manor
poe2_act2_guide.html Act II: Vastiri Desert → Dreadnought
poe2_act3_guide.html Act III: Utzaal → Ziggurat
poe2_act4_guide.html Act IV: Keth → Nightmare of the King
poe2_interludes_guide.html Acts 5.1–5.3 (post-campaign Interludes)
poe2_endgame_guide.html Endgame / Atlas progression
poe2_crafting_codex.html Crafting Codex (currencies, omens, breakpoints, tags, 0.5 additions)
assets/
base.css Shared theme tokens, base resets, theme-toggle, top-nav
checklist.css Sidebar + step/zone/progress styles for the act guides
theme.js Theme toggle + persistence
progress.js Step tracking, zone marking, export/import (loaded by act guides)
img/ Card images and OG/social previews
og-image.png Social media preview image (1200×630)
robots.txt Search-engine + AI-crawler policy
sitemap.xml SEO sitemap
This site is a community-driven summary compiled from multiple sources — the live in-game systems, datamined references (PoE2DB), guide sites (Maxroll, Mobalytics, Vulkk), official PoE2 communications and reveal streams, and crafting demonstrations shared by community streamers. Production was AI-assisted; sources sometimes disagree, the game changes every patch, and even the best community datamining lags real in-game behaviour. Treat this as a quick reference, not as authoritative documentation. Before any expensive or high-stakes craft, cross-check against PoE2DB and the live in-game tooltips.
The full disclaimer block is on the live site landing page.
- Found a bug or inaccuracy? Open an issue →
- Have a suggestion or want to discuss something? Open an issue or start a discussion.
- Pull requests welcome for corrections, new content, or improvements.
- If you are the author of a guide, video, dataset, or other resource referenced (directly or indirectly) by this site, and you would prefer not to be cited, summarised, or linked — please open an issue and the reference will be removed promptly.
This project's code and original written content are released under the MIT License — see LICENSE for the full text.
You are free to:
- Use the code and content for any purpose, including commercial use
- Modify, adapt, and build on it
- Redistribute it in any form, including as part of a larger work
You must:
- Preserve the copyright notice (
Copyright (c) 2026 domistae) and the MIT license text in any copy or substantial portion of the project - Provide attribution to the original source: github.com/domistae/poe2-leveling
A simple credit line in the footer or readme of your derivative work — linking back to either domistae.github.io/poe2-leveling or the GitHub repository — satisfies the attribution requirement.
You may not:
- Remove or omit attribution
- Claim the work as your own
- Imply endorsement by the original author
If you're using substantial portions of this project and are unsure whether your attribution is sufficient, please open an issue or reach out — happy to clarify.
This is a free, unofficial, fan-made site maintained by a single person as a hobby. It is not affiliated with, endorsed by, or sponsored by Grinding Gear Games. Path of Exile and Path of Exile 2 are © Grinding Gear Games. All trademarks, product names, screenshots, in-game terminology and game content are the property of their respective owners.
Content here is shared as-is, without warranty of any kind. It may be incomplete, out of date, or simply wrong. No liability is accepted for any in-game decisions made on the basis of this material. Use your own judgement and verify with the in-game tooltips and PoE2DB.