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Releases: deltacv/PaperVision

Latest Development Build

22 Sep 03:44

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Pre-release

This release contains the latest development build! Stability is not guaranteed, use it at your own risk.

v1.1.0 - First stable release

03 Feb 07:32
f66da5b

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What's Changed

  • First stable release of PaperVision
  • Fixes JVM crash from ImGUI native code that was somehow caused by Log4j
  • Full compatibility with EOCV-Sim’s latest API
  • Added Hough Circles support and related pipeline nodes
  • Removes the "Binary Mask" node, "Bitwise And" must be used instead
  • Improved node editor usability and interaction behavior
  • More reliable logging and overall stability improvements
  • Updated fonts and visual consistency across the UI
  • Documentation wording improvements and cleanup

Full Changelog: v1.0.10...v1.1.0

v1.0.10 - Fixed jpeg fallbacks

15 Oct 14:47
06a31f3

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v1.0.9 - Code Gen Indentation Hotfix

07 Oct 17:44
adbdb83

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What's Changed

Full Changelog: v1.0.8...v1.0.9

v1.0.8 - Blob detector nodes

03 Oct 18:29
365e37a

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What's Changed

Full Changelog: v1.0.7...v1.0.8

v1.0.7 - Fix missing deferred CodeGen imports

15 Aug 16:28
9e119da

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What's Changed

  • Make code gen imports deferred & change plugin logger to log4j by @serivesmejia in #10

Full Changelog: v1.0.6...v1.0.7

v1.0.6 - Code Gen stability improvements

15 Aug 00:04
6f1fe47

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What's Changed

  • Release 1.0.6 by @serivesmejia in #7
    • Implements Resolvable API in the Code Gen backend to handle all sorts of edge cases when nodes cannot return values timely
    • Major backend changes regarding Resolvable API, but no outside changes except for less code gen issues
  • Fix ome repository by @serivesmejia in #8
  • Add project name to maven pom by @serivesmejia in #9

Full Changelog: v1.0.5...v1.0.6

v1.0.5 - Remove jitpack dependencies

18 Feb 21:27

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  • Removes jitpack dependencies to speed up the EOCV Sim plugin resolution
  • Tweaks color palletes of different UI elements for better visualization
  • Adds Vector2 element and adds offset parameter to the crosshair node

v1.0.4 - Clipboard features on the node editor

07 Dec 00:32

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  • Improves ListAttribute by accepting attributes of its element type
  • Adds copy pasting of nodes in the editor
  • Adds clipboard options to right click menu & copy pasting shortcuts
  • Adds about info window to provide data

v1.0.3 - JPEG Memory Leak Hotfix

27 Nov 20:39

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  • Fixes a memory leak in OpenGLTexture with setJpeg, the jpeg buffer was not properly released after usage
  • Updates mai18n and visionloop for several memory optimizations
  • Improves the behavior of texture queuing during previsualization streaming, frames are discarded to prevent memory exhaustion