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52 changes: 48 additions & 4 deletions data/changelogs/changelog_configs.json
Original file line number Diff line number Diff line change
Expand Up @@ -487,180 +487,210 @@
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Expand All @@ -669,16 +699,19 @@
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Expand All @@ -687,40 +720,47 @@
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Expand All @@ -729,10 +769,12 @@
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Expand All @@ -741,10 +783,12 @@
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12 changes: 6 additions & 6 deletions data/changelogs/raw/2026-03-10.txt
Original file line number Diff line number Diff line change
@@ -1,7 +1,7 @@
* Base [[Guardian|Guardians]] HP reduced from 5500 to 4000
* [[Zipline]] can now be captured a little bit more forward towards the enemy base
* The minimum always captured [[Zipline|zipline]] distance in your base is now reduced a little bit inwards
* Super [[Trooper|troopers]] (when a lane [[Shrine|shrine]] is down) now have 15% less bounty
* Base Guardians HP reduced from 5500 to 4000
* Zipline can now be captured a little bit more forward towards the enemy base
* The minimum always captured zipline distance in your base is now reduced a little bit inwards
* Super troopers (when a lane shrine is down) now have 15% less bounty

* Hero base health increased by 40
* Hero health increased growth by +4 and 8%
Expand Down Expand Up @@ -76,7 +76,7 @@

* Victor: Pain Battery T3 reduced from 18% Missing Health to 15%
* Victor: Jumpstart T3 spirit scaling reduced from 0.8 to 0.6
* Victor: Aura of Suffering can now be activated on the [[Zipline|zipline]]
* Victor: Aura of Suffering can now be activated on the zipline
* Victor: Aura of Suffering radius reduced from 10m to 9.5m
* Victor: Aura of Suffering Base and T2 Max DPS and scaling reduced by 10%
* Victor: Shocking Reanimation cooldown increased from 190s to 210s
Expand All @@ -92,7 +92,7 @@

* Wraith: Card Trick cooldown increased from 0.5s to 0.6s
* Wraith: Card Trick Joker no longer bounces to other targets
* Wraith: Card Trick gaining charges (AP or [[Shop|shop]]) no longer automatically builds them up
* Wraith: Card Trick gaining charges (AP or shop) no longer automatically builds them up
* Wraith: Card Trick can now be alt casted to fire from the inverse order
* Wraith: Card Trick T3 Spade bonus reduced from +50% to +40%
* Wraith: Card Trick T3 Heart healing scale reduced from +0.75 to +0.5
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4 changes: 2 additions & 2 deletions data/changelogs/wiki/2024-05-03.txt
Original file line number Diff line number Diff line change
Expand Up @@ -46,8 +46,8 @@ Gameplay Changes:
* Objectives now have 80% damage reduction anti-backdoor defense when there haven't been creeps nearby in a while
* The uncapturable [[Zipline|zipline]] nodes near your base now extend out 2 more nodes (this means attackers can't capture ziplines quite as close to the enemy base)

* You are now silenced while carrying the [[Urn]]
* [[Urn]] bounty increased from 900 + 160/minute to 900 + 200/minute
* You are now silenced while carrying the [[Soul Urn|Urn]]
* [[Soul Urn|Urn]] bounty increased from 900 + 160/minute to 900 + 200/minute
* [[Sinner's Sacrifice|Vaults]] base bounty increased from 150 to 200

* {{HeroIcon|Abrams}}: Base Health increased from 550 to 600
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2 changes: 1 addition & 1 deletion data/changelogs/wiki/2024-05-13.txt
Original file line number Diff line number Diff line change
Expand Up @@ -38,7 +38,7 @@
* {{ItemIcon|Fortitude}} now starts on cooldown to prevent purchasing and selling in the field for significant regen
* Updated {{ItemIcon|Decay}} item sound effects
* Updated {{ItemIcon|Berserker}} item visuals
* Fixed visual bug on Spirit [[Urn]] when dropping on the ground
* Fixed visual bug on Spirit [[Soul Urn|Urn]] when dropping on the ground
* Fixed {{ItemIcon|Restorative Locket}} Spirit Resist not working
* Fixed items not updating in the UI when purchased from the [[Shop|shop]] while spectating a teammate

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2 changes: 1 addition & 1 deletion data/changelogs/wiki/2024-05-23.txt
Original file line number Diff line number Diff line change
Expand Up @@ -23,7 +23,7 @@
* Improved various networking and hit registration related issues (this was released a couple days ago)
* Updated [[Trooper]] and [[Denizen|Neutral]] shooting sound effects
* Various improvements to damage audio clarity for victims and attackers
* Sped up select [[Amber Hand]] VO that related to game state ([[Shrine|shrines]] being under attack, protecting the [[Urn|urn]] runner etc)
* Sped up select [[Amber Hand]] VO that related to game state ([[Shrine|shrines]] being under attack, protecting the [[Soul Urn|urn]] runner etc)
* Adding game audio muted indicator in top left if the game is muted
* Camera can now be moved while the game is paused in replays
* Fixed the [[Rejuvenator]] falling during pause
Expand Down
4 changes: 2 additions & 2 deletions data/changelogs/wiki/2024-05-30.txt
Original file line number Diff line number Diff line change
Expand Up @@ -73,8 +73,8 @@
* Special 15 minute melee creep now upgrades again at 25 minutes
* Base [[Zipline|zipline]] speed increased by 10%

* Extended inner lane [[Urn|urn]] bridge buildings toward the T1 and added a doorway to allow defenders to shoot down into the canal
* Removed 3 bush trees on each inner lane near the [[Urn|urn]] bridge buildings
* Extended inner lane [[Soul Urn|urn]] bridge buildings toward the T1 and added a doorway to allow defenders to shoot down into the canal
* Removed 3 bush trees on each inner lane near the [[Soul Urn|urn]] bridge buildings
* Carved out interior of inner lane tower buildings beside the [[Guardian]] and connected to the [[Denizen|neutral]] camp in the underground areas
* Moved outer lane [[Walker]] on Factory and Mansion sides slightly closer to the stairs
* Carved out interior of outer lane wall buildings beside the [[Walker]] to allow forward position for defenders
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4 changes: 2 additions & 2 deletions data/changelogs/wiki/2024-06-13.txt
Original file line number Diff line number Diff line change
Expand Up @@ -59,7 +59,7 @@
* Added various ambient sounds - walla, birds, drones - and overall mix tweaks
* Iterated on binding word sound effects
* Added Curse item selection start, loop, and end sounds
* The Patrons no longer care about the well being of the [[Urn]] Runner, and so they will stop asking you to protect them (patrons will no longer call out the [[Urn|urn]] being picked up)
* The Patrons no longer care about the well being of the [[Soul Urn|Urn]] Runner, and so they will stop asking you to protect them (patrons will no longer call out the [[Soul Urn|urn]] being picked up)



Expand All @@ -68,7 +68,7 @@
* Added two new underground tunnels, one on each side of the map. The tunnels connect the underground [[Shop|shop]] to the Bodega area on Amber and the Theater area on Sapphire.
* Added two new teleporters, one on each outer lane (behind the Chapel and behind the Firehouse)

* [[Urn]] reward now has a comeback component where it gives extra gold for the team that is behind based on the magnitude
* [[Soul Urn|Urn]] reward now has a comeback component where it gives extra gold for the team that is behind based on the magnitude
* A small share of the comeback portion of hero kill bounty is now given to each other player outside of just the kill/assist players. This also makes the amount the killer gets be more consistent, previously the amount could vary significantly based on how many people were involved. The killer and assist players still get the bigger shares.
* Kill assist window increased from 7s to 10s

Expand Down
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