Resident-Evil is a visceral survival horror experience that merges the claustrophobic, eerie atmosphere of Resident Evil with the isolation and suspense of Dead Space. Trapped within a haunted estate infested with the undead, you must manage limited resources and solve environmental puzzles to survive.
| Exploration & Atmosphere | Combat & Arsenal |
|---|---|
![]() |
![]() |
| Atmospheric lighting and environment | Weapon mechanics and zombie encounters |
| Store & Inventory | Main Menu |
|---|---|
![]() |
![]() |
| In-game shop and item management | Classic horror-themed interface |
Experience the horror in action: View the Game Preview on Google Drive
- Intense Survival Atmosphere: High-tension gameplay where light is a luxury and sound is your enemy.
- Strategic Combat: Encounter various zombie types, each with unique AI behaviors and attack patterns.
- Inventory & Economy: A robust inventory management system and an in-game Store System to purchase upgrades.
- Exploration & Progression: Find collectibles and hidden keys to unlock new sectors of the haunted house.
Weapons are balanced across three core stats: Damage, Reload Time, and Clip Size.
| Weapon | Type | Best Use |
|---|---|---|
| Knife | Melee | Last resort / stealth kills |
| Pistol / Revolver | Sidearm | Standard encounters |
| Shotgun | Power | Close-range crowd control |
| Rifle | Precision | Long-range safety |
| Grenades | Explosive | Clearing groups of undead |
| Flashbang | Tactical | Knocking down/stunning zombies to create space |
- Navigate to the Google Drive Link.
- Download the latest executable.
- Run
My project.exeto begin.
- Requirement: Unity 2021.3+
- Clone the Repo:
git clone https://github.com/davidsamy1/Resident-Evil.git
- Open in Unity: Add the project folder to your Unity Hub.
- Resident Evil Series (Capcom): Core inspiration for atmosphere and resource management.
- Dead Space (EA): Influenced UI design and isolation elements.
- Unity Asset Store: Special thanks to the asset creators for high-quality textures and models.



