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This setting will ensure your camera updates to the correct aspect ratio (unstretched horizontally)
See "UI Adjustments Configurable Setting" section below for more information on related UI Adjustments config item.
Config change event support has been added for any mod that allows for config changes in-game (i.e. REPOConfig)
Remove pixelation completely with the added None pixelation setting. (Settings > Graphics > Pixelation)
FOV-Related Configurable Fixes:
Maximum FOV fix on/off: This setting prevents the fov from ever being higher than the number set in Maximum Possible Fov
Fixes the potential for unplayable fovs after numerous speed upgrade
OnScreen fix on/off: This setting updates the OnScreen method calculation to account for your prefered FOV when enabled.
Should fix some of the more exagerated examples of being able to stare at enemies like the "Shadow Child" in the corner of your screen without triggering the looked at effect by using a high fov
Effects fix on/off: This setting adjusts the strength of fov effects based on your base fov.
So if you have a higher fov than standard, the amount you zoom in from enemies or items will be lessened to match a similar zoom distance as with the original default fov.
UI Adjustments Configurable Setting:
This setting relates to UI specific fixes for Ultrawide resolutions.
It does nothing if AspectRatioFix is disabled, or if you are playing at a standard 16:9 resolution.
EnableAllFixes: This setting value will enable all of the best effort fixes this mod has to de-stretch and reposition UI elements.
MinimalFixes: This setting value will enable only the bare minimum of UI fixes to make the game playable on non-standard resolutions.
NoFixes: This setting value will ensure this mod does not touch anything in the UI.
Example Screenshots:
FOV Screenshots
Ultrawide Comparison Screenshots
All below screenshots taken at reference resolution 1720x720 (half of 3440x1440)