| Menu | In-Game |
|---|---|
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$ git clone --recursive https://github.com/coolq1000/gameboy.gitDependencies: C/C++, CMake
$ cmake -B build -G "Unix Makefiles"
$ cd build && make$ ./gameboy <rom_path>| Col 1 | Col 2 | Col 3 |
|---|---|---|
| 01: ok | 02: ok | 03: ok |
| 04: ok | 05: ok | 06: ok |
| 07: ok | 08: ok | 09: ok |
| 10: ok | 11: 01 |
Currently, the emulator fails test #11 on cpu_instrs.gb.
There are some visual glitches/flickering on some sprites due to inaccurate frame timing.
The APU has been implemented fairly inaccurately, and causes some pops/crackles in some games. It works for the most part.








