Handle SDL_GetBasePath() returning null.#423
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SDL_GetBasePath() returns null on systems that don't implement it. Set to "./" per SDL docs example.
mist64
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Oct 23, 2022
| char *base_path = SDL_GetBasePath(); | ||
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| if (!base_path) { | ||
| base_path = SDL_strdup("./"); |
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Are you sure you need to allocate a copy of this string? The following should work:
base_path = "./"
This way, you don't have to SDL_free() later.
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SDL_GetBasePath() returns null on systems that don't implement it.
Set to "./" per SDL docs example.
My OS (apparently) doesn't implement SDL_GetBasePath() and the emulator was crashing on startup.
Note: I haven't tested this on Windows, I don't have a way to do so. I don't know whether Windows gets upset about "./".