Skip to content
This repository was archived by the owner on Aug 21, 2026. It is now read-only.

Latest commit

 

History

3 Commits

Folders and files

NameName
Last commit message
Last commit date
 
 
 
 
 
 
 
 
 
 

Repository files navigation

Raycasting Engine in C

A simple Wolfenstein 3D–style raycasting engine written in C using SDL2.

The goal of this project is to learn how a raycasting renderer works by implementing every part from scratch, including map loading, player movement, collision detection, and wall rendering.


Features

  • 2D grid-based map
  • Raycasting renderer
  • Wall projection
  • Player movement
  • SDL2 rendering
  • Lightweight and easy to understand

About

No description, website, or topics provided.

Resources

Stars

0 stars

Watchers

0 watching

Forks

Releases

Packages

Contributors

Languages