Fix tower conversion when near a core#12535
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About the pull request
This PR fixes a niche issue where a cluster is unable to convert a comms tower if the weeds under the tower are controller by a core. Now when weeds are completed for a cluster or when a tower is triggered, it situationally checks if a tower should try conversion regardless of the weeds its on.
I also fixed an issue where the previously qdeleted node remains in the children of the converted pylon (though its a bit goofy that nodes are putting themselves into children).
Explain why it's good for the game
Fixes a non-intuitive aspect of a core preventing tower conversion.
Testing Photographs and Procedure
Screenshots & Videos
https://youtu.be/kuWTWb5rlq4
Changelog
🆑 Drathek
fix: Fixed clusters being unable to convert towers because they're in core weeds
/:cl: