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@clockgrove

Clockgrove

Clockgrove

Clockgrove is an open-source platform for building persistent artificial-life worlds: places that keep time, change while nobody is watching, remember what happened, and give their inhabitants meaningful lives of their own.

Our guiding idea is simple:

Build persistent worlds from deterministic physical truth and subjective, agentic cognition.

Worlds that feel alive

Clockgrove brings together:

  • persistent simulation, where time, weather, resources, movement, and growth continue to matter;
  • characters who perceive, remember, form beliefs, build relationships, and learn from experience;
  • conversations grounded in what each character knows and has lived through;
  • inspectable history, so important events and behaviors can be traced back to their causes; and
  • safe creative tools for shaping worlds without giving AI unchecked control over their reality.

The simulation remains the source of truth. AI can reason, speak, plan, and propose actions, while the world itself stays consistent, testable, and understandable.

Meet Raccoon World

Clockgrove's first reference world is a cozy Pacific Northwest raccoon neighborhood. Rain changes comfort and resources, food appears and disappears, plants grow, neighbors learn from one another, and relationships influence what happens next.

It is a small world designed to explore a big question: what becomes possible when a digital place has continuity, memory, and inhabitants whose experiences genuinely matter?

Growing the grove

Clockgrove is under active development. We are currently building the foundations for persistent simulation, memorable characters, and worlds that can grow richer over time.

Popular repositories Loading

  1. clockgrove clockgrove Public

    A platform for persistent artificial-life worlds, combining deterministic simulation, agentic characters, and replayable history. Home of Raccoon World.

    TypeScript 1

  2. assetgrove assetgrove Public

    Game asset generation (sprites, animation, video, audio, 3D) through generation models, handed to a game's own asset pipeline with provenance

    TypeScript 1

  3. factory factory Public

    Factory is Clockgrove’s open-source, Objective-driven engineering plugin for GitHub repositories.

    JavaScript 1

  4. .github .github Public

    Python

  5. factory-scratch factory-scratch Public

    Scratch adopter for testing Factory (throwaway; recreated as needed)

    JavaScript

  6. raccoon-world raccoon-world Public

    Raccoon World: the first living world built on Clockgrove (world pack, art, style bible, theme)

    TypeScript

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