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CharlesWilke.com

Welcome to the chaotic brain-lab otherwise known as CharlesWilke.com
Home to code experiments, AI musings, and whatever weird idea refuses to leave my head until I ship it.

📦 What's in the Box?

  • Writing: Essays, rants, and explorations on AI, creativity, and capitalism, served fresh from the Exploring L.ai.bor Substack
  • Music: AI-assisted albums: Grief without Ritual, Junkyard Cabaret, and the Exploring L.ai.bor mixtape (plus Side Two and the B-Sides, because every mixtape needs a flip)
  • Games: A hand-built Canvas arcade. TootsJam (hold-to-charge free throws), SpaceToots (synthwave shoot-em-up), and Toots Quest, a top-down adventure drawn entirely in code (zero image assets), currently in the workshop
  • Theater: Projection design for Alice in Wonderland and Jersey Boys
  • Visuals: French pop-art meets pulp-noir. Think moody ink sketches and retro-future vibes

What's in the box? No pretty little heads here.

🛠️ Tech Stack

  • Frontend: Vanilla HTML/CSS/JS. No frameworks, no build step, just files doing their job
  • Backend: A couple of Vercel serverless functions in /api/ for RSS feeds and leaderboards
  • Hosting: Vercel, auto-deploying from main because hitting "upload" manually is for the birds
  • Graphics: Canvas 2D and procedural drawing, so the games ship with zero image assets, on purpose

🌐 Why Open Source?

Because the internet works best when people share.
If you find something useful, questionable, or just weird enough to spark joy, steal it (politely).

The code here is MIT licensed, so take it and go build something. The music, art, lyrics, and writing are not: those stay all rights reserved. See LICENSE for the specifics.

🤝 Want to Collaborate?

  • 🌍 Check out charleswilke.com
  • 📖 Read a post or two
  • 🎮 Sink a few free throws in TootsJam
  • ☕ Hit me up to talk shop

Coffee, code critiques, or GitHub stars are always appreciated.


Charles