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feat: motion polish across player and host screens - #23
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Animate the moments players feel: phase changes on the phone, the locked-in shape and result badge, lobby chips, distribution bars and a staggered podium. Add press feedback to controls and CTAs, gate hover styles to real pointers so taps don't leave answers lit, and keep hover-only actions visible on touch screens.
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🎉 This PR is included in version 1.2.0 🎉 The release is available on GitHub release Your semantic-release bot 📦🚀 |
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Problem
The player's phone swapped phases with no motion, so tapping an answer felt like a glitch. Hover styles stuck on touch screens and left the last-tapped answer lit. Hover-only buttons like kick could not be reached on a tablet.
Solution
clip-pathinstead ofheight.hoverOnlyWhenSupportedin Tailwind. Hover-only actions stay visible under(hover: none).transition: 0.15s ease.Tested with a full 3-question game in the browser.