Commit 993c82c
committed
refactor: route unit-token resolution through Game::ResolveUnitToken
Sweep the ~35 modules that each hand-rolled a `ResolveUnitToken_t` typedef
plus `reinterpret_cast<…>(Offsets::FUN_RESOLVE_UNIT_TOKEN)` onto the shared
`Game::ResolveUnitToken` helper. Behavior-identical — it is the same engine
function — and net -87 lines. The typedef now lives in exactly one place
(Game.cpp).
unit/Position.h is a header, so it gains an `#include "Game.h"`; every other
touched file already pulled Game.h in. No offsets, logic, or unrelated
typedefs were changed.1 parent 94e77ef commit 993c82c
35 files changed
Lines changed: 41 additions & 148 deletions
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- src
- aura
- debug
- faction
- item
- loot
- map
- player
- quest
- spell
- unit
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