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ClassicAPI
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feat(baselib): forward trailing arguments through xpcall
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#592:
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fix(item): warm the cache when an icon lookup misses
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#591:
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feat(frame): add frame:RegisterUnitEvent, unit-aware IsEventRegistered
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#590:
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fix(nameplate): resolve the plate during NAME_PLATE_UNIT_REMOVED
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#589:
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fix(nameplate): resolve the plate during NAME_PLATE_UNIT_REMOVED
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#588:
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feat(container): add C_Container.Get/SetSortBagsRightToLeft
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#587:
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feat(container): add C_Container.SortBags and SortBankBags
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#586:
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feat(container): add C_Container.AutoStoreItem
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#585:
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docs(nameplate): correct two stale claims in the Info.cpp header
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#584:
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feat(console): add the rest of the console API
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#583:
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feat(cvar): add C_CVar.GetCVarBitfield / SetCVarBitfield
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#582:
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feat(cvar): add C_CVar.AreCVarsLoaded
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#581:
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feat(cvar): add C_CVar.DoesCVarExist
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#580:
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docs(cvar): record why some cvars are invisible to Lua
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#579:
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feat(lua): cap upvalues at Lua 5.1's 60 rather than the byte
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#578:
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feat(lua): raise the parser's upvalue limit from 32 to 255
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#577:
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docs(readme): list texture:ResetTexCoord in the Frame row
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#576:
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ci: ship the pdb and map in the dev build artifact
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#575:
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docs(tick): name the UI render root's arguments for what they are
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#574:
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docs: combine the launch switches into one API.md section
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#573:
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1m 48s
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feat(config): add -gluescript / -gamescript launch switches
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#572:
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1m 47s
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fix(texture): stop a zero-dimension texture hanging the mip accounting
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#571:
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fix(compat): restore vanilla script args for LunaUnitFrames headers
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#570:
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v1.14.0
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fix(compat): restore vanilla script args for LunaUnitFrames headers
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#569:
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fix(aura): revoke nibble polarity when the flags contradict it
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#568:
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