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47 changes: 30 additions & 17 deletions rust/maprando-web/templates/generate/help/skill.html
Original file line number Diff line number Diff line change
Expand Up @@ -14,6 +14,12 @@ <h1 class="modal-title fs-5">Skill assumptions</h1>
<p>Skill assumptions determine which tricks the randomizer assumes the player is able to perform. This affects
where the randomizer may place key items on any given step. Anything selected here is "fair game" for the
player to be required to do in order to progress.</p>
<p>After selecting one of the preset difficulty levels, it is possible to refine it by clicking the gear button on
the right and modifying the selections. Note that if you then select a preset again, it will override any
customized settings that you made. </p>
<p>The descriptions below are only a brief summary. Clicking the gear button will show a list of all the tricks in
detail, with animations. It's recommended to take a look to make sure you understand all the kinds of things that
you may be expected to be able to do!</p>
<p>Examples of expected techniques from the skill presets are as follows:</p>
<p>
<ul>
Expand All @@ -22,39 +28,46 @@ <h1 class="modal-title fs-5">Skill assumptions</h1>
rooms without Varia (but only with plenty of extra energy).</p>
</li>
<li>
<p><strong>Medium</strong>: 1-tap shortcharge, infinite bomb jumps, sequences of 3 or more wall jumps, and
underwater movement tech such as crouch jumps, down grabs, mid-air Spring Ball jumps, and Gravity jumps.
<p><strong>Medium</strong>: 1-tap shortcharge, short infinite bomb jumps, sequences of 3 or more wall
jumps, and underwater movement tech such as crouch jumps, down grabs, mid-air Spring Ball jumps, and Gravity jumps.
</p>
</li>
<li>
<p><strong>Hard</strong>: Stutter 2-tap, mockballs, gate glitching, cross-room jumps from air
to water rooms, trickier climbing on enemies, and ice clips assisted by Morph and X-Ray.</p>
<p><strong>Hard</strong>: 2-tap shortcharge, horizontal mid-air shinesparks, mockballs, gate glitching, trickier
climbing on enemies, ice clips assisted by Morph and X-Ray, cross-room jumps from air to water rooms, and using
a turn-around to jump around a corner.</p>
</li>
<li>
<p><strong>Very Hard</strong>: Stutter 3-tap, complex shinespark setups, stutter water shortcharges, speedballs,
temporary blue suit, horizontal damage boosts, Spring Ball jumps off of walls, Flatley jumps,
evading Metroids, and using a turn-around to jump around a corner.</p>
evading Metroids, short X-ray climbs, CWJ with retries.</p>
</li>
<li>
<p><strong>Expert</strong>: Stutter 4-tap, double Spring Ball jumps, precise ice clips, temporary blue chains,
pause abuse, grapple jumps, spring flings, and very precise jumps that get extra height with Speed Booster.</p>
</li>
<li>
<p><strong>Expert+</strong>: Bypassing locked door shells, glitched X-ray modes (G-mode, R-mode, X-mode),
blue suits (Crystal Spark, R-mode spark interrupt), and flash suits (spikesuit, R-mode CF interrupt).</p>
</li>
<li>
<p><strong>Extreme</strong>: Double-stutter 4-tap, underwater wall jumps, moonfalls between frozen enemies, X-mode
blue suits, R-mode standup clips, and complex G-mode applications (such as upward setups and artificial morph).</p>
</li>
<li>
<p><strong>Expert</strong>: Stutter 4-tap, double bomb jumping, CWJ, Baby Metroid skip, double Spring Ball jumps,
crystal flash clips, precise ice clips, temporary blue chains, pause abusing, grapple jumps, and short X-ray climbs.</p>
<p><strong>Extreme+</strong>: Moondances, bootless double Spring Ball jumps underwater with Bombs, diagonal bomb jumps,
utilizing the initial spark when gaining a flash suit, back-to-back X-mode to gain a blue suit, and G-mode into and from heat.</p>
</li>
<li>
<p><strong>Extreme</strong>: Double-stutter 4-tap, underwater wall jumps, longer X-ray climbs, crazy crab
climbs, moonfalls between frozen enemies, and glitched X-ray modes (G-mode, R-mode, X-mode).</p>
<p><strong>Insane</strong>: Triple-stutter 4-tap, Taco Tank, elevator Crystal Flash, slope sparks, downward G-mode
setups, moondances that require exact counts, and very slow and unforgiving strats.</p>
</li>
<li>
<p><strong>Insane</strong>: Triple-stutter 4-tap, Taco Tank, moondances, crossing Colosseum with no movement items,
very slow & tricky crab climbs, and trickier G-mode setups and applications.</p>
<p><strong>Insane+</strong>: Crossing Colosseum with no movement items, ceiling bomb jumps, free fall clips,
bootless UWJ within a two-tile wide gap, super sinks, first-try spike suits, and R-mode knockback sparks.</p>
</li>
</ul>
</p>
<p>Select one of the preset difficulty levels and then, if desired, refine it by clicking the gear button on the right
and modifying the selections. Note that if you then select a preset again, it will override any
customized settings that you made. </p>
<p>The descriptions above are only a summary. Clicking the gear button will show a list of the tricks in detail, with
animations. It's recommended to take a look to make sure you understand all the kinds of things that you may
be expected to be able to do!</p>
</div>
<div class="modal-footer">
<button type="button" class="btn btn-secondary" data-bs-dismiss="modal">Close</button>
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