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release: v0.9.6 — 液态玻璃与 HUD 的 7 项 P0 修复 - #13
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概要
修复 SnapGlass 液态玻璃与 HUD 的 7 项 P0 级 UI 缺陷,全部为最小改动,无业务逻辑变化。
变更
GlassSurface的 26+ 分支补#if compiler(>=6.2),旧 SDK 不再因缺少glassEffect符号编译失败。labelColor/secondaryLabelColor/tertiaryLabelColor,并固定深色 HUD 外观;浅色系统与「降低透明度」下均保持可读。ScrollView,600pt 高窗口下底部控件不再被裁切。.withinWindow改为.behindWindow(宿主为 clear + 非 opaque),消除灰块,与置顶工具条一致。ColorHistoryStore.shared改为失败不缓存的 provider。验证
xcodebuild -scheme SnapGlass -configuration Debug build→ BUILD SUCCEEDEDswift build --package-path Packages/HistoryCore→ Build completeglass-audit.sh App/SnapGlass/Sources→ P0 0swiftlint lint --strict→ 0 violationsscripts/check-localization.sh→ passed版本
v0.9.5 → v0.9.6(patch)