Milestones
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Post-delivery expansion opportunities: new cities, multiplayer, advanced remixes, telemetry, career mini-games
No due datePhase 8: Final deliverables package, troubleshooting guide, day-of docs, wiki update
Overdue by 4 month(s)•Due by May 14, 2026Phase 7: Follow-up review, expenses, feedback report, archive, invoicing
Overdue by 4 month(s)•Due by May 7, 2026Phase 6: Travel, tech checks, live walkthrough, 90-min student session, Q&A, debrief
Overdue by 4 month(s)•Due by April 30, 2026Phase 5: Device setup doc, student instructions, accessibility accommodations, copyright clearances, final build
Overdue by 4 month(s)•Due by April 28, 2026Phase 4: Three review rounds, feedback incorporation, facilitation finalization, stakeholder approval
Overdue by 4 month(s)•Due by April 27, 2026Phase 3 General: Scoring, HUD, scene transitions, sprite art, audio, skillmap, difficulty tuning, offline fallback, testing
Overdue by 4 month(s)•Due by April 25, 2026Phase 3 Stage 3: Final challenge, winner's circle, key takeaways summary
Overdue by 4 month(s)•Due by April 24, 2026Phase 3 Stage 2: Test track, weather variables, pit stops, upgrades, sustainability, accessibility
Overdue by 4 month(s)•Due by April 23, 2026Phase 3 Stage 1: Car customization, engineer guide, trade-offs, test mode, title screen, city select
Overdue by 5 month(s)•Due by April 21, 2026Phase 2: Run-of-show, facilitation notes, remix challenges, role cards, dry run planning
Overdue by 5 month(s)•Due by April 19, 2026Phase 1: Confirm logistics, set up repo, obtain branding, align on game concept
Overdue by 5 month(s)•Due by April 17, 2026