[VL] Clean up GPU code: remove dead/redundant code#11824
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acvictor wants to merge 1 commit intoapache:mainfrom
Open
[VL] Clean up GPU code: remove dead/redundant code#11824acvictor wants to merge 1 commit intoapache:mainfrom
acvictor wants to merge 1 commit intoapache:mainfrom
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@jinchengchenghh can you please review? The CI failures seem unrelated. Thanks! |
| if (!getGpuLockState().gGpuOwner.has_value() || getGpuLockState().gGpuOwner != tid) { | ||
| throw std::runtime_error("unlockGpu() called by other-owner thread!"); | ||
| if (getGpuLockState().gGpuOwner != tid) { | ||
| throw std::runtime_error("unlockGpu() called by non-owner thread!"); |
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What changes are proposed in this pull request?
Minor cleanup of GPU code to remove redundant
!gGpuOwner.has_value() check inunlockGpu(), unnecessary buffer flush fromstd::endlin log and remove unreachablereturn trueafterthrowinresolveNextBlockType().How was this patch tested?
Existing tests
Was this patch authored or co-authored using generative AI tooling?
No