A console-style game launcher for Windows and Linux. Controller-first, distraction-free, and it never loses your saves.
SILO turns your PC into a console dashboard. Kick back with a gamepad, browse a library that looks the way you want it to, launch with one press, and never worry about losing a save again. Everything runs locally. Nothing leaves your machine.
Controller-first - Full Xbox gamepad support. Browse, launch, and manage your whole library without touching a keyboard.
Import from Steam, Epic & GOG - Pull in your installed titles with a few clicks, ready to launch.
- Windows: Direct registry and filesystem scanning
- Linux: Reads Steam library folders (native and Flatpak), Heroic Games Launcher configs for Epic/GOG
Beautiful, and yours - Per-game wallpapers that crossfade as you navigate, plus logos and custom typography. Grab art from Steam and SteamGridDB (logos, heroes, and grids) right from the picker.
SaveGuard - Save locations are detected automatically. SILO backs them up every time a game exits, keeps a rolling history, and restores transactionally. A restore can never leave you worse off.
Playtime tracking - Sessions, total hours, and last played, tracked locally. Activity charts with weekly/monthly views in the Statistics hub.
Stay organized - Favorites, tags, live search, and sorting make a big library feel small. Category dots let you jump between All Games, Recently Played, Favorites, and your tags.
Back it all up - Export your whole library (metadata, images, and save backups) to a single .zip and import it anywhere.
Uninstaller integration - SILO detects uninstallers and can uninstall or delete a game folder in one step.
- Windows:
unins000.exe,uninstall.exe - Linux: Native uninstall scripts, Flatpak, Steam, Wine/Proton prefixes
Frameless fullscreen UI - No window chrome, no taskbar bleed. It fills the screen and gets out of the way.
Windows: Download SILO_0.2.3_x64-setup.exe (NSIS installer) from the Releases page and run it.
Linux: Download SILO_0.2.3_amd64.deb or SILO_0.2.3_amd64.AppImage from the Releases page.
| File | Type | Platform |
|---|---|---|
SILO_0.2.3_x64-setup.exe |
NSIS installer | Windows |
SILO_0.2.3_amd64.deb |
Debian package | Ubuntu, Debian, Mint, etc. |
SILO_0.2.3_amd64.AppImage |
AppImage | Any Linux distro |
Windows may show a SmartScreen warning because the binary is unsigned. Click More info then Run anyway. That's expected for indie software without a code-signing certificate.
Prerequisites: Node.js (LTS), Rust, Windows 10 or 11.
git clone https://github.com/antnjhn/SILO.git
cd SILO
npm install
npm run buildPrerequisites: Node.js (LTS), Rust, and WebKitGTK development libraries.
# Ubuntu/Debian/Mint
sudo apt-get install libwebkit2gtk-4.1-dev libayatana-appindicator3-dev librsvg2-dev patchelf libssl-dev pkg-config libglib2.0-dev libgtk-3-dev libxdo-dev libsoup-3.0-dev libjavascriptcoregtk-4.1-dev
# Arch Linux
sudo pacman -S webkit2gtk-4.1 libayatana-appindicator librsvg patchelf openssl pkg-config glib2 gtk3 libxdo soup3 javascriptcoregtk-4.1
# Fedora
sudo dnf install webkit2gtk4.1-devel libayatana-appindicator-gtk3-devel librsvg2-devel patchelf openssl-devel pkgconfig glib2-devel gtk3-devel libxdo-devel soup3-devel javascriptcoregtk4.1-develgit clone https://github.com/antnjhn/SILO.git
cd SILO
npm install
npm run buildCompiled binaries output to src-tauri/target/release/bundle/.
Save locations are detected automatically when you add a game. From the details panel:
| Action | What it does |
|---|---|
BACKUP |
Takes a named snapshot of the current save state |
RESTORE |
Lists available backups labeled AUTO or MANUAL. Pick one to restore or delete |
Automatic backups run every time a game exits.
Everything stays local. Nothing leaves your machine.
Windows:
%APPDATA%\com.silo.launcher\ # app data
├── games.json # library metadata
├── settings.json # preferences (e.g. SteamGridDB API key)
├── wallpapers/ # background images & logos
└── backups/ # compressed save snapshots
%LOCALAPPDATA%\com.silo.launcher\logs\ # diagnostic logs
Linux:
~/.local/share/com.silo.launcher/ # app data (XDG_DATA_HOME)
├── games.json # library metadata
├── settings.json # preferences (e.g. SteamGridDB API key)
├── wallpapers/ # background images & logos
└── backups/ # compressed save snapshots
~/.local/state/com.silo.launcher/logs/ # diagnostic logs (XDG_STATE_HOME)
| Layer | Technology |
|---|---|
| Shell | Tauri 2 |
| Backend | Rust - process management, filesystem ops, save detection |
| Frontend | Vanilla HTML / CSS / JS |
- Steam: Native Linux games, Proton/Steam Play (Windows games via Proton)
- Heroic Games Launcher: Epic Games Store and GOG games
- Lutris: Games managed by Lutris (manual path selection)
- Flatpak: Steam, Heroic, and other Flatpak'd launchers
- Wine/Proton: Standalone Wine prefixes and Proton-GE
- Native Linux: AppImages, shell scripts, ELF binaries
| Platform | Method |
|---|---|
| Steam | Parses libraryfolders.vdf and appmanifest_*.acf from ~/.local/share/Steam, ~/.steam/steam, Flatpak Steam |
| Epic/GOG (via Heroic) | Reads ~/.config/heroic/legendaryConfig/legendary/installed.json and ~/.config/heroic/gog_store/installed.json |
| Flatpak | ~/.var/app/com.valvesoftware.Steam/..., ~/.var/app/com.heroicgameslauncher.hgl/... |
SaveGuard watches these locations for save files:
~/.local/share/and~/.config/(XDG directories)~/Documents,~/Saved Games- Steam Proton
compatdatadirectories - Wine prefixes (
~/.wine/drive_c/users/...)
- Xbox Mode (Windows+F11 hotkey) is Windows-only
- Some Windows-only games may require manual Wine/Proton configuration
- SteamGridDB artwork requires a free API key (same as Windows)
- AppImage requires FUSE (
libfuse2) to run
MIT. Do whatever you want with it.

