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CSGO Item and Skin Object Structure. Object hierarchy modeled after Counter-Strike Global Offensive. item kind(knife, rifle, ect) > item Variant(e.g Knife- Karambit, Bayonet, ect) > item skin(e.g Bayonet Doppler) . Standalone, this code is minimalistic, but is intended to be used in a larger project such as a webscraper.