I'm Amy, a developer and designer.
- Simulo (closed-source): A multiplayer physics sandbox built on a TypeScript game engine, running on
deno_core, rendered natively on Bevy. freshwater(closed-source): A project where a headless Bevy WASM game is rendered natively on Godot 4'sRenderingServer- Real-time SDF physics (closed-source for now)



