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amandykovxd edited this page Jul 28, 2026 · 2 revisions

Anticheat Telemetry Engineering Wiki

Anticheat Telemetry is a Windows Ring 0/3 process-integrity telemetry system. It combines an optional WDM driver, a user-mode memory and module collector, a versioned IOCTL ABI, and tamper-evident JSONL output.

The implementation produces telemetry only. Enforcement, account actions, remote transport, and game-specific policy remain integrator-owned.

Entry points

Current implementation

Implemented components:

  • x64 AcTelemetry.sys WDM telemetry driver;
  • x64 and Win32 anticheat.exe collector;
  • fixed-size versioned buffered IOCTL protocol;
  • process and image-load callback telemetry;
  • module and executable-memory classification;
  • event de-duplication and bounded scan budgets;
  • JSONL rotation and SHA-256 integrity chain;
  • x64, Win32, sanitizer, and CodeQL validation workflows.

Production deployment still requires WDK CI, Driver Verifier, HLK validation, package signing, installer lifecycle tests, and a server-side correlation service.

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